private SocketHandler CreateSocketHandler( Socket socket, SocketCache socketCache, String machinePortAndSid) { Stream netStream = new SocketStream(socket); // Check if authentication is requested if(_channel.IsSecured) { throw new NotSupportedException(); } return new TcpClientSocketHandler(socket, machinePortAndSid, netStream, this); } // CreateSocketHandler
} // AddHookChannelUri // // end of IChannelReceiverHook implementation // // Thread for listening void Listen() { bool bOkToListen = false; try { _tcpListener.Start(_bExclusiveAddressUse); bOkToListen = true; } catch (Exception e) { _startListeningException = e; } _waitForStartListening.Set(); // allow main thread to continue now that we have tried to start the socket InternalRemotingServices.RemotingTrace( "Waiting to Accept the Socket on Port: " + _port); // // Wait for an incoming socket // Socket socket; while (bOkToListen) { InternalRemotingServices.RemotingTrace("TCPChannel::Listen - tcpListen.Pending() == true"); try { socket = _tcpListener.AcceptSocket(); if (socket == null) { throw new RemotingException( String.Format( CultureInfo.CurrentCulture, CoreChannel.GetResourceString("Remoting_Socket_Accept"), Marshal.GetLastWin32Error().ToString(CultureInfo.InvariantCulture))); } else { // disable nagle delay socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, 1); // Set keepalive flag, so that inactive sockets can be cleaned up socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.KeepAlive, 1); // set linger option LingerOption lingerOption = new LingerOption(true, 3); socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Linger, lingerOption); Stream netStream = new SocketStream(socket); HttpServerSocketHandler streamManager = null; //Create the socket Handler streamManager = new HttpServerSocketHandler(socket, CoreChannel.RequestQueue, netStream); // @ streamManager.DataArrivedCallback = new WaitCallback(_transportSink.ServiceRequest); streamManager.BeginReadMessage(); } } catch (Exception e) { if (!_bListening) { // We called Stop() on the tcp listener, so gracefully exit. bOkToListen = false; } else { // we want the exception to show up as unhandled since this // is an unexpected failure. if (!(e is SocketException)) { // < } } } } // while (bOkToListen) }
private SocketHandler CreateSocketHandler(Socket socket, SocketCache socketCache, string machinePortAndSid) { Stream netStream = new SocketStream(socket); if (this._channel.IsSecured) { netStream = this.CreateAuthenticatedStream(netStream, machinePortAndSid); } return new TcpClientSocketHandler(socket, machinePortAndSid, netStream, this); }
// AcceptSocket method which will invoke the // authorization callbacks void AcceptSocketCallback(IAsyncResult ar) { Socket socket = null; InternalRemotingServices.RemotingTrace("TCPChannel::Listen - tcpListen.Pending() == true"); TcpServerSocketHandler streamManager = null; bool closeImmediately = true; try { // // Wait for an incoming socket // if the listener is still active if (_tcpListener.IsListening) _tcpListener.BeginAcceptSocket(_acceptSocketCallback, null); socket = _tcpListener.EndAcceptSocket(ar); if (socket == null) { throw new RemotingException( String.Format( CultureInfo.CurrentCulture, CoreChannel.GetResourceString("Remoting_Socket_Accept"), Marshal.GetLastWin32Error().ToString(CultureInfo.CurrentCulture))); } if (_authorizeRemotingConnection != null) { bool authorized = _authorizeRemotingConnection.IsConnectingEndPointAuthorized(socket.RemoteEndPoint); if (!authorized) throw new RemotingException(CoreChannel.GetResourceString( "Remoting_Tcp_ServerAuthorizationEndpointFailed")); } // disable nagle delay socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, 1); // Set keepalive flag, so that inactive sockets can be cleaned up socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.KeepAlive, 1); // set linger option LingerOption lingerOption = new LingerOption(true, 3); socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Linger, lingerOption); Stream netStream = new SocketStream(socket); streamManager = new TcpServerSocketHandler(socket, CoreChannel.RequestQueue, netStream); #if !FEATURE_PAL WindowsIdentity identity = null; #endif // !FEATURE_PAL // If authentication is requested wait for auth request. closeImmediately = false; if (_secure) { #if !FEATURE_PAL identity = Authenticate(ref netStream, streamManager); // Create a new SocketHandler to wrap the new netStream streamManager = new TcpServerSocketHandler(socket, CoreChannel.RequestQueue, netStream); if (_authorizeRemotingConnection != null) { bool authorized = _authorizeRemotingConnection.IsConnectingIdentityAuthorized(identity); if (!authorized) throw new RemotingException(CoreChannel.GetResourceString( "Remoting_Tcp_ServerAuthorizationIdentityFailed")); } #else throw new NotSupportedException(); #endif // !FEATURE_PAL } #if !FEATURE_PAL // Cache the identity for impersonation streamManager.ImpersonationIdentity = identity; #endif // !FEATURE_PAL streamManager.DataArrivedCallback = new WaitCallback(_transportSink.ServiceRequest); streamManager.BeginReadMessage(); } catch (Exception e) { // Close the socket pre-emptively. We also close the socket if // We need to catch all exceptions if we hit ObjectDisposedException try{ if (streamManager != null){ streamManager.SendErrorResponse(e, false); } if (socket != null){ if (closeImmediately) socket.Close(0); else socket.Close(); } }catch(Exception){} if (!_bListening) { // We called Stop() on the tcp listener, so gracefully exit. //bOkToListen = false; } else { // we want the exception to show up as unhandled since this // is an unexpected failure. if (!(e is SocketException)) { // < } } } }
private void AcceptSocketCallback(IAsyncResult ar) { Socket socket = null; TcpServerSocketHandler streamManager = null; bool flag = true; try { if (this._tcpListener.IsListening) { this._tcpListener.BeginAcceptSocket(this._acceptSocketCallback, null); } socket = this._tcpListener.EndAcceptSocket(ar); if (socket == null) { throw new RemotingException(string.Format(CultureInfo.CurrentCulture, CoreChannel.GetResourceString("Remoting_Socket_Accept"), new object[] { Marshal.GetLastWin32Error().ToString(CultureInfo.CurrentCulture) })); } if ((this._authorizeRemotingConnection != null) && !this._authorizeRemotingConnection.IsConnectingEndPointAuthorized(socket.RemoteEndPoint)) { throw new RemotingException(CoreChannel.GetResourceString("Remoting_Tcp_ServerAuthorizationEndpointFailed")); } socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.Debug, 1); socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.KeepAlive, 1); LingerOption optionValue = new LingerOption(true, 3); socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Linger, optionValue); Stream stream = new SocketStream(socket); streamManager = new TcpServerSocketHandler(socket, CoreChannel.RequestQueue, stream); WindowsIdentity identity = null; flag = false; if (this._secure) { identity = this.Authenticate(ref stream, streamManager); streamManager = new TcpServerSocketHandler(socket, CoreChannel.RequestQueue, stream); if ((this._authorizeRemotingConnection != null) && !this._authorizeRemotingConnection.IsConnectingIdentityAuthorized(identity)) { throw new RemotingException(CoreChannel.GetResourceString("Remoting_Tcp_ServerAuthorizationIdentityFailed")); } } streamManager.ImpersonationIdentity = identity; streamManager.DataArrivedCallback = new WaitCallback(this._transportSink.ServiceRequest); streamManager.BeginReadMessage(); } catch (Exception exception) { try { if (streamManager != null) { streamManager.SendErrorResponse(exception, false); } if (socket != null) { if (flag) { socket.Close(0); } else { socket.Close(); } } } catch (Exception) { } if (this._bListening) { SocketException exception3 = exception as SocketException; } } }