/// <summary> /// Send a message to the given players client console. /// </summary> /// <param name="player"></param> /// <param name="category"></param> /// <param name="text"></param> /// <param name="args"></param> public static void ClientConsoleOutput(this Client player, LogCat category, string text, params object[] args) { ConAPI.ClientConsoleOutput(player, category, text, args); }
/// <summary> /// Send a message to the given players client console. /// </summary> /// <param name="player"></param> /// <param name="text"></param> public static void ClientConsoleOutput(this Client player, string text) { ConAPI.ClientConsoleOutput(player, text); }