示例#1
0
        /// <summary>
        /// Get's all actions that fit as a child to the input action
        /// </summary>
        /// <param name="parent"></param>
        /// <returns></returns>
        List <GoapAction> GetMatchingActionChilds(GoapAction parent)
        {
            List <GoapAction> matches = new List <GoapAction>();

            // loop through all preconditions of the parent
            foreach (string condition in parent.preconditions.Keys)
            {
                // loop through all possible actions
                foreach (GoapAction action in possibleActions)
                {
                    // prevent it from endless looping
                    if (parent.GetType() == action.GetType())
                    {
                        continue;
                    }

                    // loop through all effects of the possible actions
                    foreach (string effect in action.effects.Keys)
                    {
                        // the keys and values are the same
                        if (condition == effect && parent.preconditions[condition] == action.effects[effect])
                        {
                            GoapAction tAction = action.Clone();

                            tAction.SetChilds(GetMatchingActionChilds(tAction));

                            matches.Add(tAction);
                        }
                    }
                }
            }

            return(matches);
        }
示例#2
0
 /// <summary>
 /// Draws the given action
 /// </summary>
 /// <param name="action"></param>
 private void DrawAvailableAction(GoapAction action)
 {
     EditorGUILayout.BeginHorizontal();
     EditorGUILayout.LabelField(action.GetType().Name, EditorStyles.boldLabel);
     if (GUILayout.Button("Add"))
     {
         agent.AddAction(action.Clone().GenerateNewGUID());
     }
     EditorGUILayout.EndHorizontal();
 }
示例#3
0
        /// <summary>
        /// Draws the given action
        /// </summary>
        /// <param name="action"></param>
        private void DrawAction(GoapAction action, bool drawChildren = true)
        {
            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField(action.GetType().Name, EditorStyles.boldLabel);
            //if (GUILayout.Button("delete"))
            //{
            //    agent.RemoveAction(action);
            //}
            EditorGUILayout.EndHorizontal();

            EditorGUILayout.Toggle("Preconditions Valid", action.preconditionsValid);
            EditorGUILayout.Toggle("Procedural Valid", action.proceduralConditionsValid);

            if (drawChildren && action.childs.Count > 0)
            {
                //EditorGUILayout.BeginVertical("Box");
                foreach (GoapAction child in action.childs)
                {
                    DrawAction(child);
                }
                //EditorGUILayout.EndVertical();
            }
        }