override public void AddPlay(int playerID, int card) { //int playerIdForMe = playerID + _idDiff; //if (playerIdForMe < 0) //{ // playerIdForMe += 4; //} infoSet.AddPlay(playerID, card); }
public void ApplyMove(Move move) { if (move.PlayerId == Id) { if (Hand.Remove(move.Card) == false) { //Console.WriteLine("PLAYERNODE Trying to remove an nonexisting card!!!"); } } else { } InfoSet.AddPlay(move.PlayerId, move.Card); }
override public void AddPlay(int playerID, int card) { infoSet.AddPlay(playerID, card); }