public void LoadTile(string internalName, string displayName, TileLoadData data) { mod.AddItem(internalName + "Item", new QuickTileItem(displayName, "", internalName, 0, AssetRoot + internalName + "Item", true)); mod.AddTile(internalName, new LoaderTile(data, data.dropType == -1 ? mod.ItemType(internalName + "Item") : data.dropType), AssetRoot + internalName); }
public LoaderTile(TileLoadData data, int dropID) { this.data = data; this.dropID = dropID; }