public static void Remove(Texture pNode) { TextureMan pMan = TextureMan.privGetInstance(); Debug.Assert(pMan != null); Debug.Assert(pNode != null); pMan.baseRemove(pNode); }
public static void Remove(Texture pTexture) { //ensure call Create() first TextureMan pMan = TextureMan.GetInstance(); Debug.Assert(pMan != null); // ensure pTexture is not null Debug.Assert(pTexture != null); pMan.baseRemove(pTexture); }