示例#1
0
        /// <summary>
        /// パラメータを指定して新しい OverSampling クラスのインスタンスを初期化します。
        /// </summary>
        /// <param name="samplingRate">サンプリング周波数。これはオーバーサンプリング後の周波数となります。</param>
        /// <param name="magnification">サンプリング倍率。</param>
        /// <param name="stereo">ステレオである場合は true、モノラルである場合は false。</param>
        /// <param name="filterSize">フィルタサイズ。</param>
        public OverSampling(double samplingRate, int magnification, bool stereo, int filterSize)
        {
            if (samplingRate <= 0.0)
                throw new ArgumentOutOfRangeException("samplingRate");

            if (magnification <= 0)
                throw new ArgumentOutOfRangeException("magnification");

            if (filterSize <= 0)
                throw new ArgumentOutOfRangeException("filterSize");

            if (filterSize % 2 != 0)
                throw new ArgumentException();

            this.samplingRate = samplingRate;
            this.magnification = magnification;
            this.stereo = stereo;
            this.filterSize = filterSize;

            this.filter = new SoundFilter(stereo, filterSize);

            var filterGenerator = new LowPassFilter()
            {
                SamplingRate = samplingRate * magnification,
                CutoffFrequency = samplingRate / 2 -
                                  FiniteImpulseResponse.GetDelta(samplingRate * magnification, filterSize)
            };
            double[] impulse = filterGenerator.Generate(filterSize / 2);

            Window.Blackman(impulse);
            filter.SetFilter(impulse);
        }
示例#2
0
        private void ExportLoop(ExportData data)
        {
            using (FileStream fs = new FileStream(this.textBox_saveto.Text, FileMode.Create))
            using (WaveFormatWriter wfw = new WaveFormatWriter(fs, data.SamplingRate, data.Bit * 8, 2))
            {
                const int bufferSize = 512;
                const int filterSize = 4096;

                float[] buffer = new float[bufferSize];
                double[] buffer_double = new double[filterSize];
                double[] bufferOut = new double[filterSize];

                SoundFilter filter = new SoundFilter(true, filterSize);
                var filterGenerator = new LowPassFilter()
                {
                    SamplingRate = data.SamplingRate * data.Oversampling,
                    CutoffFrequency = data.SamplingRate / 2 - ImpulseResponse.GetDelta(data.SamplingRate * data.Oversampling, filterSize)
                };
                double[] impulse = filterGenerator.Generate(filterSize / 2);

                Window.Hanning(impulse);
                filter.SetFilter(impulse);

                double bufferTime = (buffer.Length / 2.0) / (data.SamplingRate * data.Oversampling);

                var filterBuffer = new FilterBuffer<float>(filterSize, da =>
                {
                    if (data.Oversampling > 1)
                    {
                        for (int i = 0; i < filterSize; i++)
                            bufferOut[i] = da[i];

                        filter.Filtering(bufferOut);

                        for (int i = 0, j = 0; i < filterSize; i += data.Oversampling * 2)
                        {
                            buffer_double[j++] = bufferOut[i];
                            buffer_double[j++] = bufferOut[i + 1];
                        }

                        wfw.Write(buffer_double, 0, (int)Math.Min(filterSize / data.Oversampling, data.FileSize - data.Output));
                    }
                    else
                        wfw.Write(da, 0, filterSize);

                    data.Output = wfw.WrittenBytes;
                });

                while (!this.reqEnd && data.FileSize > data.Output)
                {
                    data.Connector.Sequencer.Progress(bufferTime);
                    data.Connector.Master.Read(buffer, 0, bufferSize);

                    filterBuffer.Push(buffer);

                    if (data.SequenceEnded && data.Connector.Master.ToneCount == 0)
                        this.reqEnd = true;
                }

                filterBuffer.Close();

                this.reqEnd = true;
                this.Invoke(new Action(() => button_stop_Click(null, null)));
            }
        }