示例#1
0
        protected override void LoadContent()
        {
            //设置按钮的位置和图片
            Texture2D img_start = Game.Content.Load<Texture2D>(@"images/buttons/snake1");
            Texture2D img_start_pushed = Game.Content.Load<Texture2D>(@"images/buttons/snake2");
            background = Game.Content.Load<Texture2D>(@"images/menu_background");
            start = new Button(new Vector2(250, 70), img_start, img_start_pushed);

            base.LoadContent();
        }
示例#2
0
        protected override void LoadContent()
        {
            //设置按钮的位置和图片
            Texture2D img_start = Game.Content.Load<Texture2D>(@"images/buttons/start1");
            start = new Button(new Vector2(100, 100), img_start);
            Texture2D img_exit = Game.Content.Load<Texture2D>(@"images/buttons/exit1");
            exit = new Button(new Vector2(100, 500), img_exit);

            base.LoadContent();
        }