示例#1
0
文件: PartDetail.cs 项目: abel/sinan
 public PartDetail(PartBase model)
 {
     m_pb = model;
 }
示例#2
0
文件: PartInfo.cs 项目: abel/sinan
        /// <summary>
        /// 黄钻奖励
        /// </summary>
        /// <param name="note"></param>
        /// <param name="part"></param>
        /// <returns></returns>
        private static void Yellow(UserNote note, Variant part)
        {
            //note.Player.Yellow = 81;
            string msg = note.GetString(1);

            string id = part.GetStringOrDefault("ID");
            string name = part.GetStringOrDefault("Name");
            string subtype = part.GetStringOrDefault("SubType");

            string soleid = note.Player.UserID + id;
            PartBase model = PartAccess.Instance.FindOneById(soleid);
            if (model == null)
            {
                model = new PartBase();
                model.ID = soleid;
                model.Name = name;
                model.SubType = subtype;
                model.Created = DateTime.UtcNow;
                model.PlayerID = note.Player.UserID;
                model.PartID = id;
                model.Value = new Variant();
            }
            Variant info = model.Value;

            DateTime dt = DateTime.UtcNow;

            Variant v = part.GetVariantOrDefault("Value");
            if (v == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }
            Variant award = v.GetVariantOrDefault("Award");
            if (award == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }
            if (note.Player.Yellow <= 0)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part14));
                return;
            }

            if (msg == "n")
            {
                //表示领取年费奖励
                if (note.Player.Yellow % 10 != 1)
                {
                    note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part16));
                    return;
                }
            }
            else
            {
                //int lv = 0;
                //if (!int.TryParse(msg, out lv))
                //{
                //    note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part11));
                //    return;
                //}
                //得到黄钻等级
                msg = (note.Player.Yellow / 10).ToString();
            }

            if (info.ContainsKey(msg))
            {
                DateTime awardTime = info.GetDateTimeOrDefault(msg);
                //表示今日已经领取
                if (awardTime.ToLocalTime().Date == dt.ToLocalTime().Date)
                {
                    note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part5));
                    return;
                }
            }

            IList select = award.GetValue<IList>(msg);

            if (select == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part14));
                return;
            }

            Variant goods = select[0] as Variant;

            if (goods == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part14));
                return;
            }

            Dictionary<string, Variant> dic = PartAccess.Instance.GetPartAward(goods);
            if (dic.Count == 0)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }
            PlayerEx b0 = note.Player.B0;
            if (BurdenManager.IsFullBurden(b0, dic))
            {
                //包袱满不能领取
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part7));
                return;
            }

            info[msg] = dt;
            string t = award.GetStringOrDefault("T");
            string m = award.GetStringOrDefault("M");
            if (model.Save())
            {
                Dictionary<string, int> gos = note.Player.AddGoods(dic, GoodsSource.Yellow);
                note.Call(PartCommand.PartExchangeR, true, TipManager.GetMessage(PartReturn.Part15));
                PartApprise(note, gos, t, m, false);
            }
            else
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part14));
            }
        }
示例#3
0
文件: PartInfo.cs 项目: abel/sinan
        /// <summary>
        /// 充值奖励
        /// </summary>
        /// <param name="note"></param>
        /// <param name="part"></param>
        private static void PartAward(UserNote note, Variant part)
        {
            string msg = note.GetString(1);
            int index = note.GetInt32(2);

            string id = part.GetStringOrDefault("ID");
            string name = part.GetStringOrDefault("Name");
            string subtype = part.GetStringOrDefault("SubType");

            string soleid = note.PlayerID + id;
            //取得到活动信息
            PartBase model = PartAccess.Instance.FindOneById(soleid);
            if (model == null)
            {
                model = new PartBase();
                model.ID = note.PlayerID + id;
                model.Name = name;
                model.SubType = subtype;
                model.Created = DateTime.UtcNow;
                model.PlayerID = note.PlayerID;
                model.PartID = id;
                model.Value = new Variant();
            }
            Variant info = model.Value;
            int cur = 0;
            int num = 0;

            if (subtype == PartType.CoinAchieve || subtype == PartType.CoinSupp)
            {
                num = Convert.ToInt32(msg);
                cur = info.GetIntOrDefault("Cur");
                if (cur < num)
                {
                    //活动其间充值金额不足
                    note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part4));
                    return;
                }

                //不能重复领取
                if (subtype == PartType.CoinAchieve)
                {
                    if (info.ContainsKey(msg))
                    {
                        //该项活动已经领取,不能重复领取
                        note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part5));
                        return;
                    }
                }
            }

            string rs = note.Player.RoleID + note.Player.Sex;

            Variant config = part.GetVariantOrDefault("Value");
            if (config == null)
            {
                //活动配置数据不正确
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }

            Variant award = config.GetVariantOrDefault("Award");

            if (award == null)
            {
                //活动配置数据不正确
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }
            Variant tmp = null;
            //选择的奖励
            if (subtype == PartType.LevelAchieve)
            {
                if (info.Count > 0)
                {
                    //该项活动已经领取,不能重复领取
                    note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part5));
                    return;
                }

                foreach (var item in award)
                {
                    string[] strs = item.Key.Split('-');
                    int min = Convert.ToInt32(strs[0]);
                    int max = Convert.ToInt32(strs[1]);
                    if (note.Player.Level >= min && note.Player.Level <= max)
                    {
                        tmp = item.Value as Variant;
                        break;
                    }
                }
            }
            else
            {
                tmp = award.GetVariantOrDefault(msg);
            }

            if (tmp == null)
            {
                //活动配置数据不正确
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }

            IList select = tmp.GetValue<IList>(rs);
            if (select == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }
            Variant goods = select[index] as Variant;
            if (goods == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }
            Dictionary<string, Variant> dic = PartAccess.Instance.GetPartAward(goods);
            if (dic.Count == 0)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }

            if (BurdenManager.IsFullBurden(note.Player.B0, dic))
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part7));
                return;
            }
            if (subtype == PartType.CoinSupp)
            {
                info.SetOrInc("Cur", -num);
                //记录兑换次数
                info.SetOrInc(msg, 1);
            }
            else
            {
                info[msg] = DateTime.UtcNow;
            }
            GoodsSource gs;
            if (subtype == PartType.CoinSupp)
            {
                gs = GoodsSource.CoinSupp;
            }
            else if (subtype == PartType.CoinAchieve)
            {
                gs = GoodsSource.CoinAchieve;
            }
            else
            {
                gs = GoodsSource.LevelAchieve;
            }

            if (model.Save())
            {
                Dictionary<string, int> gos = note.Player.AddGoods(dic, gs);
                note.Call(PartCommand.PartExchangeR, true, TipManager.GetMessage(PartReturn.Part15));
                //活动通告
                PartApprise(note, gos, tmp.GetStringOrDefault("T"), tmp.GetStringOrDefault("M"));
            }
            else
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part8));
            }
        }
示例#4
0
文件: PartInfo.cs 项目: abel/sinan
        /// <summary>
        /// 领取奖励
        /// </summary>
        /// <param name="note"></param>
        /// <param name="part">活动</param>
        private static void NowAward(UserNote note, Variant part)
        {
            int index = note.GetInt32(2);
            string soleid = note.PlayerID + part.GetStringOrDefault("ID");
            PartBase model = PartAccess.Instance.FindOneById(soleid);
            if (model == null)
            {
                model = new PartBase();
                model.ID = soleid;
                model.Name = part.GetStringOrDefault("Name");
                model.SubType = part.GetStringOrDefault("SubType");
                model.Created = DateTime.UtcNow;
                model.PlayerID = note.PlayerID;
                model.PartID = part.GetStringOrDefault("ID");
                model.Value = new Variant();
            }

            Variant v = part.GetVariantOrDefault("Value");
            if (v == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }
            DateTime dt = DateTime.Now;
            string name = dt.ToString("yyyyddMM");
            if (model.Value.ContainsKey(name))
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part5));
                return;
            }
            Variant dayaward = v.GetVariantOrDefault("DayAward");
            if (dayaward == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }
            Variant info = null;
            foreach (var tt in dayaward)
            {
                string[] strs = tt.Key.Split('-');
                int min = Convert.ToInt32(strs[0]);
                int max = Convert.ToInt32(strs[1]);
                if (note.Player.Level >= min && note.Player.Level <= max)
                {
                    info = tt.Value as Variant;
                    break;
                }
            }
            if (info == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }

            IList ls = info.GetValue<IList>(note.Player.RoleID + "" + note.Player.Sex);
            if (ls == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }
            Variant goods = ls[index] as Variant;

            Dictionary<string, Variant> dic = PartAccess.Instance.GetPartAward(goods);

            PlayerEx b0 = note.Player.B0;
            if (BurdenManager.IsFullBurden(b0, dic))
            {
                //包袱满不能领取
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part7));
                return;
            }

            model.Value[name] = dt;
            string t = dayaward.GetStringOrDefault("T");
            string m = dayaward.GetStringOrDefault("M");
            if (model.Save())
            {
                Dictionary<string, int> gos = note.Player.AddGoods(dic, GoodsSource.Yellow);
                note.Call(PartCommand.PartExchangeR, true, TipManager.GetMessage(PartReturn.Part15));
                PartApprise(note, gos, t, m, false);
            }
            else
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part14));
            }
        }
示例#5
0
文件: PartInfo.cs 项目: abel/sinan
        /// <summary>
        /// 物品兑换
        /// </summary>
        /// <param name="note"></param>
        /// <param name="part"></param>
        private static void Exchange(UserNote note, Variant part)
        {
            string msg = note.GetString(1);
            int index = note.GetInt32(2);

            string id = part.GetStringOrDefault("ID");
            string name = part.GetStringOrDefault("Name");
            string subtype = part.GetStringOrDefault("SubType");

            string soleid = note.PlayerID + id;
            //取得到活动信息
            PartBase model = PartAccess.Instance.FindOneById(soleid);
            if (model == null)
            {
                model = new PartBase();
                model.ID = note.PlayerID + id;
                model.Name = name;
                model.SubType = subtype;
                model.Created = DateTime.UtcNow;
                model.PlayerID = note.PlayerID;
                model.PartID = id;
                model.Value = new Variant();
            }
            Variant info = model.Value;

            string rs = note.Player.RoleID + note.Player.Sex;

            Variant config = part.GetVariantOrDefault("Value");
            if (config == null)
            {
                //活动配置数据不正确
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }

            Variant award = config.GetVariantOrDefault("Award");

            if (award == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }
            Variant tmp = award.GetVariantOrDefault(msg);
            //选择的奖励

            if (tmp == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }

            IList select = tmp.GetValue<IList>(rs);
            if (select == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }
            Variant goods = select[index] as Variant;
            if (goods == null)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }
            Dictionary<string, Variant> dic = PartAccess.Instance.GetPartAward(goods);
            if (dic.Count == 0)
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part6));
                return;
            }
            PlayerEx b0 = note.Player.B0;
            if (BurdenManager.IsFullBurden(b0, dic))
            {
                //包袱满不能领取
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part7));
                return;
            }

            string goodsid = config.GetStringOrDefault("GoodsID");
            int number = Convert.ToInt32(msg);
            int total = BurdenManager.GoodsCount(b0, goodsid);
            if (total < number)
            {
                //兑换需要的道具数量不足
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part12));
                return;
            }
            if (note.Player.RemoveGoods(goodsid, number, GoodsSource.Exchange))
            {

                //总共兑换次数
                info.SetOrInc(msg, 1);
                string t = award.GetStringOrDefault("T");
                string m = award.GetStringOrDefault("M");
                if (model.Save())
                {
                    Dictionary<string, int> gos = note.Player.AddGoods(dic, GoodsSource.Exchange);
                    note.Call(PartCommand.PartExchangeR, true, TipManager.GetMessage(PartReturn.Part15));
                    PartApprise(note, gos, t, m);
                }
                else
                {
                    //没有达到兑换条件
                    note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part13));
                }

            }
            else
            {
                note.Call(PartCommand.PartExchangeR, false, TipManager.GetMessage(PartReturn.Part12));
            }
        }
示例#6
0
文件: PartInfo.cs 项目: abel/sinan
        /// <summary>
        /// 充值活动
        /// </summary>
        /// <param name="note"></param>
        public static void Recharge(UserNote note)
        {
            //充值成功
            int coin = note.GetInt32(0);
            if (coin <= 0)
                return;

            List<Variant> list = MallAccess.CoinPart();
            foreach (Variant gc in list)
            {
                Variant v = gc.GetVariantOrDefault("Value");
                if (v == null)
                    continue;
                DateTime dt = DateTime.UtcNow;
                if (v.ContainsKey("OpenTime"))
                {
                    //开服天数
                    int day = v.GetIntOrDefault("OpenTime");

                    //开服时间
                    DateTime zep = ConfigLoader.Config.ZoneEpoch.ToUniversalTime();

                    //表示活动还没有开始
                    if (zep > dt)
                        continue;
                    //表示活动已经结束
                    if (zep.AddDays(day) < dt)
                        continue;
                }
                else
                {
                    DateTime startTime = v.GetDateTimeOrDefault("StartTime");
                    //表示活动还没有开始
                    if (startTime > dt)
                        continue;
                    DateTime endTime = v.GetDateTimeOrDefault("EndTime");
                    //表示活动已经结束
                    if (endTime < dt)
                        continue;
                }

                string id = gc.GetStringOrDefault("ID");
                string name = gc.GetStringOrDefault("Name");
                string subType = gc.GetStringOrDefault("SubType");

                if (subType == PartType.CoinSupp || subType == PartType.CoinAchieve)
                {
                    string soleid = note.PlayerID + id;
                    PartBase model = PartAccess.Instance.FindOneById(soleid);
                    if (model == null)
                    {
                        model = new PartBase();
                        model.ID = soleid;
                        model.Name = name;
                        model.SubType = subType;
                        model.Created = DateTime.UtcNow;
                        model.PlayerID = note.PlayerID;
                        model.PartID = id;
                        model.Value = new Variant();
                    }
                    //晶币充值总数
                    model.Value.SetOrInc("Total", coin);
                    model.Value.SetOrInc("Cur", coin);
                    model.Save();
                }
            }
        }