public uint4( uint2 _xy, uint2 _zw ) { x = _xy.x; y = _xy.y; z = _zw.x; w = _zw.y; }
public uint4( uint _x, uint2 _yz, uint _w ) { x = _x; y = _yz.x; z = _yz.y; w = _w; }
public uint4( uint _x, uint _y, uint2 _zw ) { x = _x; y = _y; z = _zw.x; w = _zw.y; }
public uint3( uint _x, uint2 _yz ) { x = _x; y = _yz.x; z = _yz.y; }
public uint4( uint2 _xy, uint _z, uint _w ) { x = _xy.x; y = _xy.y; z = _z; w = _w; }
public uint3( uint2 _xy, uint _z ) { x = _xy.x; y = _xy.y; z = _z; }
public static uint4 _uint4( uint2 _xy, uint2 _zw ) { return new uint4( _xy, _zw ); }
public static uint4 _uint4( uint _x, uint2 _yz, uint _w ) { return new uint4( _x, _yz, _w ); }
public static uint3 _uint3( uint _x, uint2 _yz ) { return new uint3( _x, _yz ); }
public static uint3 _uint3( uint2 _xy, uint _z ) { return new uint3( _xy, _z ); }