public override void OnDoubleClick( Mobile from ) { if( m_sower == null || m_sower.Deleted ) m_sower = from; if( from.Mounted && !CropHelper.CanWorkMounted ) { from.SendMessage( "You cannot harvest a crop while mounted." ); return; } if( DateTime.Now > lastpicked.AddSeconds( 3 ) ) // 3 seconds between picking { lastpicked = DateTime.Now; int cookValue = (int)( from.Skills[SkillName.Peacemaking].Base * 0.1 ); if( cookValue == 0 ) { from.SendMessage( "You have no idea how to harvest this crop." ); return; } if( from.InRange( this.GetWorldLocation(), 1 ) ) { if( m_yield < 1 ) { from.SendMessage( "There is nothing here to harvest." ); if( PlayerCanDestroy && !( m_sower.AccessLevel > AccessLevel.Counselor ) ) { UpRootGump g = new UpRootGump( from, this ); from.SendGump( g ); } } else //check skill and sower { from.Direction = from.GetDirectionTo( this ); from.Animate( from.Mounted ? 29:32, 5, 1, true, false, 0 ); if( from == m_sower ) { cookValue *= 2; m_lastvisit = DateTime.Now; } if( cookValue > m_yield ) cookValue = m_yield + 1; int pick = Utility.Random( cookValue ); if( pick == 0 ) { from.SendMessage( "You do not manage to harvest any crops." ); return; } m_yield -= pick; from.SendMessage( "You harvest {0} crop{1}!", pick, ( pick == 1 ? "" : "s" ) ); Seed.PickCropSeed(from, "MaltCrop"); if( from is PlayerMobile ) { ( (PlayerMobile)from ).Crafting = true; Misc.LevelSystem.AwardMinimumXP( (PlayerMobile)from, 1 ); ( (PlayerMobile)from ).Crafting = false; } //PublicOverheadMessage( MessageType.Regular, 0x3BD, false, string.Format( "{0}", m_yield )); // use for debuging ( (Item)this ).ItemID = pickedGraphic; MaltSheath crop = new MaltSheath( pick ); from.AddToBackpack( crop ); if( SowerPickTime != TimeSpan.Zero && m_lastvisit + SowerPickTime < DateTime.Now && !( m_sower.AccessLevel > AccessLevel.Counselor ) ) { this.UpRoot( from ); return; } if( !regrowTimer.Running ) { regrowTimer.Start(); } } } else { from.SendMessage( "You are too far away to harvest anything." ); } } }
public InternalTarget( MaltSheath item ) : base(1, false, TargetFlags.None) { m_Item = item; }