示例#1
0
 internal void CreateTexture(ScriptRuntime.RenderToTexture rtt)
 {
     mRenderTarget = new RenderTarget(rtt);
     ICall_createTexture_FromTarget(mInstance.Ptr, mRenderTarget.Instance.Ptr);
 }
示例#2
0
 internal override void Dispose()
 {
     clearEventsWidthOutParent();
     mRenderTarget = null;
     base.Dispose();
 }
示例#3
0
 internal void CreateTexture(ScriptRuntime.RenderToTexture rtt)
 {
     mRenderTarget = new RenderTarget(rtt);
     ICall_createTexture_FromTarget(mInstance.Ptr, mRenderTarget.Instance.Ptr);
 }