public static void Load(MyObjectBuilder_Encounters encountersObjectBuilder) { if (encountersObjectBuilder != null) { m_savedEncounters = encountersObjectBuilder.SavedEcounters ?? m_savedEncounters; m_movedOnlyEncounters = encountersObjectBuilder.MovedOnlyEncounters ?? m_movedOnlyEncounters; } }
public static MyObjectBuilder_Encounters Save() { MyObjectBuilder_Encounters saveData = new MyObjectBuilder_Encounters(); saveData.SavedEcounters = new HashSet<MyEncounterId>(m_savedEncounters); saveData.MovedOnlyEncounters = new SerializableDictionary<MyEncounterId,Vector3D>(new Dictionary<MyEncounterId,Vector3D> (m_movedOnlyEncounters.Dictionary)); return saveData; }
public static void Load(MyObjectBuilder_Encounters encountersObjectBuilder) { if (encountersObjectBuilder != null) { if (encountersObjectBuilder.SavedEcounters != null) { foreach (var savedEncounter in encountersObjectBuilder.SavedEcounters) { MyEncounterId id = savedEncounter; id.BoundingBox.Max.X = Math.Round(savedEncounter.BoundingBox.Max.X, 2); id.BoundingBox.Max.Y = Math.Round(savedEncounter.BoundingBox.Max.Y, 2); id.BoundingBox.Max.Z = Math.Round(savedEncounter.BoundingBox.Max.Z, 2); id.BoundingBox.Min.X = Math.Round(savedEncounter.BoundingBox.Min.X, 2); id.BoundingBox.Min.Y = Math.Round(savedEncounter.BoundingBox.Min.Y, 2); id.BoundingBox.Min.Z = Math.Round(savedEncounter.BoundingBox.Min.Z, 2); m_savedEncounters.Add(id); } } m_movedOnlyEncounters = encountersObjectBuilder.MovedOnlyEncounters ?? m_movedOnlyEncounters; } }