public void LoadVMD(string root, string dir, string name) { RenderSets.Clear(); RenderSets.Add(new RenderSet("builtin:default", "screen")); RenderSets.Add(new RenderSet("builtin:default_alpha", "screen")); string path = root + dir + name; Motions[path] = new VMD(path); CurrentMotion = path; Surface.Animation = true; }
public void LoadVMD(string root, string dir, string name) { RenderSets.Clear (); RenderSets.Add(new RenderSet("builtin:default", "screen")); RenderSets.Add(new RenderSet("builtin:default_alpha", "screen")); string path = root + dir + name; Motions[path] = new VMD (path); CurrentMotion = path; Surface.Animation = true; }