// Token: 0x06001030 RID: 4144 RVA: 0x00047215 File Offset: 0x00045415 private void GenerateRuleVoteController(NetworkUser networkUser) { if (NetworkServer.active) { if (PreGameRuleVoteController.FindForUser(networkUser)) { return; } PreGameRuleVoteController.CreateForNetworkUserServer(networkUser); } }
// Token: 0x0600131A RID: 4890 RVA: 0x0005D830 File Offset: 0x0005BA30 private void GenerateRuleVoteController(NetworkUser networkUser) { if (NetworkServer.active) { if (PreGameRuleVoteController.FindForUser(networkUser)) { return; } GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(Resources.Load <GameObject>("Prefabs/NetworkedObjects/PreGameRuleVoteController"), base.transform); gameObject.GetComponent <PreGameRuleVoteController>().networkUserNetworkIdentity = networkUser.GetComponent <NetworkIdentity>(); NetworkServer.Spawn(gameObject); } }