/***************************************************/
        /**** Public Methods  - Mesh                    ****/
        /***************************************************/

        public static void RenderRhinoMeshes(RHG.Mesh mesh, Rhino.Display.DisplayPipeline pipeline, DisplayMaterial material)
        {
            if (mesh.VertexColors.Count > 0)
            {
                pipeline.DrawMeshFalseColors(mesh);
            }
            else
            {
                pipeline.DrawMeshShaded(mesh, material);
            }
        }