public ActionResult Create(PronosticModel model) { if (ModelState.IsValid) { Pronostics prono = new Pronostics{ Score_opp_1 = model.Score_opp_1, Score_opp_2 = model.Score_opp_2, Games = model.game, Sports = model.game.Events.Sports, }; db.PronosticsSet.AddObject(prono); db.SaveChanges(); return RedirectToAction("Index"); } return View(model); }
public ActionResult Edit(Pronostics pronostics) { if (ModelState.IsValid) { db.PronosticsSet.Attach(pronostics); db.ObjectStateManager.ChangeObjectState(pronostics, EntityState.Modified); db.SaveChanges(); return RedirectToAction("Index"); } return View(pronostics); }
/// <summary> /// Deprecated Method for adding a new object to the PronosticsSet EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToPronosticsSet(Pronostics pronostics) { base.AddObject("PronosticsSet", pronostics); }
/// <summary> /// Create a new Pronostics object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="score_opp_1">Initial value of the Score_opp_1 property.</param> /// <param name="score_opp_2">Initial value of the Score_opp_2 property.</param> public static Pronostics CreatePronostics(global::System.Int32 id, global::System.Double score_opp_1, global::System.Double score_opp_2) { Pronostics pronostics = new Pronostics(); pronostics.Id = id; pronostics.Score_opp_1 = score_opp_1; pronostics.Score_opp_2 = score_opp_2; return pronostics; }