private void SwapButton_Click(object sender, EventArgs e) { string path = global.CurrentConfig.Paks + @"\pakchunk0-WindowsClient.sig"; if (!File.Exists(path)) { MessageBox.Show("Select your paks folder in Settings", "Pro Swapper"); return; } if (!EpicGamesLauncher.CloseFNPrompt()) { return; } foreach (api.Asset asset in ThisItem.Asset) { //Check if replace is longer for (int i = 0; i < asset.Search.Length; i++) { if (asset.Search[i].Length < asset.Replace[i].Length) { string error = "The replace length is longer than the search, pleaes make sure the search is greater than or equal to the replace length"; MessageBox.Show(error, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); Log(error); return; } } } logbox.Clear(); Log("Loading..."); bool isconverting = ((BunifuFlatButton)(sender)).Text == "Convert"; Task.Run(() => ButtonbgWorker(isconverting)); }
private void SwapButton_Click(object sender, EventArgs e) { string path = global.CurrentConfig.Paks + @"\pakchunk0-WindowsClient.sig"; if (!File.Exists(path)) { MessageBox.Show("Select your paks folder in Settings", "Pro Swapper"); return; } if (!EpicGamesLauncher.CloseFNPrompt()) { return; } logbox.Clear(); Log("Loading..."); bool isconverting = ((BunifuFlatButton)(sender)).Text == "Convert"; Task.Run(() => ButtonbgWorker(isconverting)); }
private static void Main() { try { //Kill duplicate Pro Swapper's Process CurrentProc = Process.GetCurrentProcess(); foreach (Process proc in Process.GetProcessesByName(CurrentProc.ProcessName)) { if (proc.Id != CurrentProc.Id) { proc.Kill(); } } Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Directory.CreateDirectory(global.ProSwapperFolder + "\\Config"); Directory.CreateDirectory(global.ProSwapperFolder + "\\Images"); global.InitConfig(); logger = new Logger.Logger(global.ProSwapperFolder + "Pro_Swapper.log"); logger.Log($"Pro Swapper Version: {global.version}"); UI.Splash splash = new UI.Splash(); Task.Run(() => Application.Run(splash)); logger.Log("Started Splash Screen"); if (!File.Exists(global.CurrentConfig.Paks + @"\pakchunk0-WindowsClient.sig")) { logger.Log("Fortnite paks have not been found! Searching for paks now"); if (EpicGamesLauncher.FindPakFiles() && global.CurrentConfig.Paks.Contains("Paks")) { logger.Log($"Found paks folder -> {global.CurrentConfig.Paks}"); } else { logger.Log($"ERROR -> Paks folder could not be found!"); MessageBox.Show("Your Fortnite install location could not be found! Please make sure you have Fortnite installed!", "Pro Swapper", MessageBoxButtons.OK, MessageBoxIcon.Warning); } } logger.Log(global.GetPaksList); if (!File.Exists(oodledll)) { if (EpicGamesLauncher.GetOodleDll(out string oodleFilePath)) { File.Copy(oodleFilePath, oodledll); logger.Log($"Copied {oodledll} from {oodleFilePath}!"); } else { File.WriteAllBytes(oodledll, new WebClient().DownloadData("https://cdn.proswapper.xyz/oo2core_5_win64.dll")); logger.Log($"Downloaded {oodledll} from Pro Swapper cdn. ??? Not found in user's game files"); } } else { logger.Log($"{oodledll} already exists so no need to fetch it!"); } logger.Log("Running main form"); Application.Run(new Main(splash)); } catch (Exception ex) { logger.LogError(ex.Message); } }
private void Main_Load(object sender, EventArgs e) { try { global.CreateDir(global.ProSwapperFolder); api.UpdateAPI(); string apiversion = api.apidata.version; string thishr = DateTime.Now.ToString("MMddHH"); if (global.ReadSetting(global.Setting.lastopened) != thishr) { string discordurl = api.apidata.discordurl; Process.Start(discordurl); global.WriteSetting(thishr, global.Setting.lastopened); } if (!apiversion.Contains(global.version)) //if outdated { MessageBox.Show("New Pro Swapper Update found! Redirecting you to the new download!", "Pro Swapper Update", MessageBoxButtons.OK, MessageBoxIcon.Information); Process.Start("https://linkvertise.com/86737/proswapper"); Cleanup(); } string filename = AppDomain.CurrentDomain.FriendlyName; if (!filename.Contains("Pro") && !filename.Contains("Swapper")) { ThrowError("This version of Pro Swapper has been modified (renamed) " + filename + " , please download the original Pro Swapper on the Discord server"); } if (apiversion.Contains("OFFLINE")) { ThrowError("Pro Swapper is currently not working. Take a look at our Discord for any announcments"); } string[] data = global.ReadSetting(global.Setting.theme).Split(';'); string[] panel1d = data[0].Split(','); string[] panel2d = data[1].Split(','); string[] panel3d = data[2].Split(','); string[] panel4d = data[3].Split(','); global.MainMenu = Color.FromArgb(255, int.Parse(panel1d[0]), int.Parse(panel1d[1]), int.Parse(panel1d[2])); global.ItemsBG = Color.FromArgb(255, int.Parse(panel2d[0]), int.Parse(panel2d[1]), int.Parse(panel2d[2])); global.Button = Color.FromArgb(255, int.Parse(panel3d[0]), int.Parse(panel3d[1]), int.Parse(panel3d[2])); global.TextColor = Color.FromArgb(255, int.Parse(panel4d[0]), int.Parse(panel4d[1]), int.Parse(panel4d[2])); RPC.rpctimestamp = Timestamps.Now; RPC.InitializeRPC(); new Thread(LoadIcons).Start(); new Thread(CloseFN).Start(); Icon = appIcon; Region = Region.FromHrgn(CreateRoundRectRgn(0, 0, Width, Height, 30, 30)); SetStyle(ControlStyles.OptimizedDoubleBuffer, true); versionlabel.Text = global.version; if (!File.Exists(global.ReadSetting(global.Setting.Paks) + @"\pakchunk0-WindowsClient.sig")) { EpicGamesLauncher.FindPakFiles(); } panelContainer.Controls.Add(Dashboard.Instance); #region ThemeColors BackColor = global.MainMenu; panel1.BackColor = global.MainMenu; bunifuFlatButton1.BackColor = global.Button; bunifuFlatButton1.IconZoom = 85; bunifuFlatButton1.Normalcolor = global.Button; bunifuFlatButton1.OnHovercolor = global.Button; bunifuFlatButton1.Activecolor = global.Button; bunifuFlatButton1.Textcolor = global.TextColor; bunifuFlatButton1.OnHoverTextColor = global.TextColor; bunifuFlatButton2.BackColor = global.Button; bunifuFlatButton2.Normalcolor = global.Button; bunifuFlatButton2.OnHovercolor = global.Button; bunifuFlatButton2.Activecolor = global.Button; bunifuFlatButton2.Textcolor = global.TextColor; bunifuFlatButton2.OnHoverTextColor = global.TextColor; bunifuFlatButton2.IconZoom = 90; bunifuFlatButton3.BackColor = global.Button; bunifuFlatButton3.Normalcolor = global.Button; bunifuFlatButton3.OnHovercolor = global.Button; bunifuFlatButton3.Activecolor = global.Button; bunifuFlatButton3.Textcolor = global.TextColor; bunifuFlatButton3.OnHoverTextColor = global.TextColor; bunifuFlatButton3.IconZoom = 90; bunifuFlatButton4.BackColor = global.Button; bunifuFlatButton4.Normalcolor = global.Button; bunifuFlatButton4.OnHovercolor = global.Button; bunifuFlatButton4.Activecolor = global.Button; bunifuFlatButton4.Textcolor = global.TextColor; bunifuFlatButton4.OnHoverTextColor = global.TextColor; bunifuFlatButton4.IconZoom = 100; bunifuFlatButton5.BackColor = global.Button; bunifuFlatButton5.Normalcolor = global.Button; bunifuFlatButton5.OnHovercolor = global.Button; bunifuFlatButton5.Activecolor = global.Button; bunifuFlatButton5.Textcolor = global.TextColor; bunifuFlatButton5.OnHoverTextColor = global.TextColor; bunifuFlatButton5.IconZoom = 90; bunifuFlatButton6.BackColor = global.Button; bunifuFlatButton6.Normalcolor = global.Button; bunifuFlatButton6.OnHovercolor = global.Button; bunifuFlatButton6.Activecolor = global.Button; bunifuFlatButton6.Textcolor = global.TextColor; bunifuFlatButton6.OnHoverTextColor = global.TextColor; bunifuFlatButton6.IconZoom = 85; versionlabel.ForeColor = global.TextColor; #endregion if (!EpicGamesLauncher.InstalledFortniteVersion().Contains(api.apidata.fnver)) { new Message("Hold Up!", $"Looks like there has recently been a Fortnite update and Pro Swapper hasn't been updated for that new version. Please check again later, also don't delete this program because it'll auto update :)\n\nDebug Info:\nInstalled Version: {EpicGamesLauncher.InstalledFortniteVersion()}\nAPI Version:{api.apidata.fnver}", true).ShowDialog(); } } catch (Exception ex) { ThrowError(ex.Message); } }