Inheritance: PlayFabRequestCommon
    private void HandleConfirmPurchase()
    {
        if (Order != null)
        {
            var payRequest = new PayForPurchaseRequest()
            {
                OrderId = Order.OrderId,
                ProviderName = string.Format("Title{0}",PlayFabSettings.TitleId),
                Currency = "GO"
            };
            PlayFabClientAPI.PayForPurchase(payRequest, (payResult) =>
            {
                //Here we should add to the inventory locally in the game and then confirm the purchase.
                //But for now we are just going to confirm the purchase.
                var confirmRequest = new ConfirmPurchaseRequest()
                {
                    OrderId = payResult.OrderId
                };
                PlayFabClientAPI.ConfirmPurchase(confirmRequest, (confirmResult) =>
                {
                    Debug.Log("Purchase was completed.");
                    Order = null;
                    WindowManager.SendEvent("Store");
                }, PlayFabErrorHandler.HandlePlayFabError);

            }, PlayFabErrorHandler.HandlePlayFabError);
        }
    }
示例#2
0
		/// <summary>
		/// Confirms with the payment provider that the purchase was approved (if applicable) and adjusts inventory and virtual currency balances as appropriate
		/// </summary>
		public static void ConfirmPurchase(ConfirmPurchaseRequest request, ConfirmPurchaseCallback resultCallback, ErrorCallback errorCallback)
		{
			if (AuthKey == null) throw new Exception ("Must be logged in to call this method");

			string serializedJSON = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings);
			Action<string,string> callback = delegate(string responseStr, string errorStr)
			{
				ConfirmPurchaseResult result = null;
				PlayFabError error = null;
				ResultContainer<ConfirmPurchaseResult>.HandleResults(responseStr, errorStr, out result, out error);
				if(error != null && errorCallback != null)
				{
					errorCallback(error);
				}
				if(result != null)
				{
					
					if(resultCallback != null)
					{
						resultCallback(result);
					}
				}
			};
			PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Client/ConfirmPurchase", serializedJSON, "X-Authorization", AuthKey, callback);
		}
        /// <summary>
        /// Confirms with the payment provider that the purchase was approved (if applicable) and adjusts inventory and virtual currency balances as appropriate
        /// </summary>
        public static void ConfirmPurchase(ConfirmPurchaseRequest request, ProcessApiCallback<ConfirmPurchaseResult> resultCallback, ErrorCallback errorCallback, object customData = null)
        {
            if (_authKey == null) throw new Exception("Must be logged in to call this method");

            string serializedJson = SimpleJson.SerializeObject(request, Util.ApiSerializerStrategy);
            Action<CallRequestContainer> callback = delegate(CallRequestContainer requestContainer)
            {
                ResultContainer<ConfirmPurchaseResult>.HandleResults(requestContainer, resultCallback, errorCallback, null);
            };
            PlayFabHTTP.Post("/Client/ConfirmPurchase", serializedJson, "X-Authorization", _authKey, callback, request, customData);
        }
示例#4
0
		/// <summary>
		/// Confirms with the payment provider that the purchase was approved (if applicable) and adjusts inventory and virtual currency balances as appropriate
		/// </summary>
        public static async Task<PlayFabResult<ConfirmPurchaseResult>> ConfirmPurchaseAsync(ConfirmPurchaseRequest request)
        {
            if (AuthKey == null) throw new Exception ("Must be logged in to call this method");

            object httpResult = await PlayFabHTTP.DoPost(PlayFabSettings.GetURL() + "/Client/ConfirmPurchase", request, "X-Authorization", AuthKey);
            if(httpResult is PlayFabError)
            {
                PlayFabError error = (PlayFabError)httpResult;
                if (PlayFabSettings.GlobalErrorHandler != null)
                    PlayFabSettings.GlobalErrorHandler(error);
                return new PlayFabResult<ConfirmPurchaseResult>
                {
                    Error = error,
                };
            }
            string resultRawJson = (string)httpResult;

            var serializer = JsonSerializer.Create(PlayFabSettings.JsonSettings);
            var resultData = serializer.Deserialize<PlayFabJsonSuccess<ConfirmPurchaseResult>>(new JsonTextReader(new StringReader(resultRawJson)));
			
			ConfirmPurchaseResult result = resultData.data;
			
			
            return new PlayFabResult<ConfirmPurchaseResult>
                {
                    Result = result
                };
        }