private void InitializeBossFight() { //Initialize Background Music backgroundMusicMediaElement.Source = new Uri("ms-appx:///Assets/Music/Lvl4Theme.mp3"); //set volume backgroundMusicMediaElement.Volume = _settings.MusicVolume; _player.currentLvl = 3; _player.ResetPlayerGame(); InitializePlayerVisualTools(); _map = new Map(_game, "/Assets/Backgrounds/BossFightBackground.jpg", new Point(_game.Height - 200, 1), 50, false); _player.UpdateStartingPosition(_map); //floor _map.CreateAndAddBlockToMap(new RustBlock(_game.Width, 100, new Point(_game.Height - 40, 0))); //boss _map.CreateAndAddBossToMap(new Boss(new Point(0, _game.Width - 500))); InitializeBossHealthVisual(); }