示例#1
0
文件: Atoms.cs 项目: NeatWolf/PiTUNG
 public void AddToGameObject(GameObject obj)
 {
     BuilderUtils.ApplyIOMap(obj, Map);
 }
示例#2
0
文件: Atoms.cs 项目: NeatWolf/PiTUNG
 public override void AddToGameObject(GameObject obj)
 {
     BuilderUtils.AddOutputPeg(obj, this.Position, Description).transform.localRotation = this.Rotation;
 }