public void Update(Room Instance) { if (this.mIsPlaying && ((this.mSong == null) || (this.TimePlaying >= this.mSongLength))) { if (this.mPlaylist.Count == 0) { this.Stop(); this.mRoomOutputItem.ExtraData = "0"; this.mRoomOutputItem.UpdateState(true, true); } else { this.SetNextSong(); } mBroadcastNeeded = true; } if (mBroadcastNeeded) { this.BroadcastCurrentSongData(Instance); mBroadcastNeeded = false; } }
private static int smethod_0(Room class14_0) { return class14_0.UserCount; }
internal Room GetRoom() { if (mRoom == null) { mRoom = PhoenixEnvironment.GetGame().GetRoomManager().GetRoom(RoomId); } return mRoom; }
public RoomItem(uint uint_5, uint uint_6, uint BaseItem, string string_8, int int_5, int int_6, double double_1, int int_7, string string_9, Room class14_1) { this.Id = uint_5; this.RoomId = uint_6; this.BaseItem = BaseItem; this.ExtraData = string_8; this.mX = int_5; this.mY = int_6; this.mZ = double_1; this.Rot = int_7; this.string_7 = string_9; this.UpdateNeeded = false; this.UpdateCounter = 0; this.InteractingUser = 0u; this.InteractingUser2 = 0u; this.TimerRunning = false; this.string_1 = "none"; //this.enum5_0 = RoomItem.Enum5.const_0; this.Extra1 = ""; this.Extra2 = ""; this.Extra3 = ""; this.Extra4 = ""; this.Extra5 = ""; this.int_0 = 0; this.dictionary_1 = new Dictionary<RoomUser, int>(); this.mBaseItem = PhoenixEnvironment.GetGame().GetItemManager().GetItem(BaseItem); this.mRoom = class14_1; if (this.GetBaseItem() == null) { Logging.LogException("Unknown baseID: " + BaseItem); } string text = this.GetBaseItem().InteractionType.ToLower(); if (text != null) { if (!(text == "teleport")) { if (!(text == "roller")) { if (!(text == "blue_score")) { if (!(text == "green_score")) { if (!(text == "red_score")) { if (text == "yellow_score") { this.string_1 = "yellow"; } } else { this.string_1 = "red"; } } else { this.string_1 = "green"; } } else { this.string_1 = "blue"; } } else { this.mIsRoller = true; class14_1.Boolean_1 = true; } } else { this.ReqUpdate(0); } } if (text != null) { switch (text) { case "jukebox": RoomMusicController roomMusicController = this.GetRoom().GetRoomMusicController(); roomMusicController.LinkRoomOutputItemIfNotAlreadyExits(this); break; } } this.mIsWallItem = (this.GetBaseItem().Type == 'i'); this.mIsFloorItem = (this.GetBaseItem().Type == 's'); this.mAffectedPoints = this.GetRoom().GetAffectedTiles(this.GetBaseItem().Length, this.GetBaseItem().Width, this.mX, this.mY, int_7); }
internal void UnloadRoom(Room Room) { if (Room != null) { this.Rooms.Remove(Room.RoomId); this.method_18(Room.RoomId); Room.method_62(); if (PhoenixEnvironment.GetConfig().data["emu.messages.roommgr"] == "1") { Logging.WriteLine("[RoomMgr] Unloaded room [ID: " + Room.RoomId + "]"); } } }
internal Room LoadRoom(uint uint_0) { Room @class = null; Room result; try { lock (this.MAX_PETS_PER_ROOM) { if (this.IsRoomLoaded(uint_0)) { result = this.GetRoom(uint_0); return result; } RoomData class2 = this.GenerateRoomData(uint_0); if (class2 == null) { result = null; return result; } @class = new Room(class2.Id, class2.Name, class2.Description, class2.Type, class2.Owner, class2.Category, class2.State, class2.UsersMax, class2.ModelName, class2.CCTs, class2.Score, class2.Tags, class2.AllowPet, class2.AllowPetsEating, class2.AllowWalkthrough, class2.Hidewall, class2.Icon, class2.Password, class2.Wallpaper, class2.Floor, class2.Landscape, class2, class2.bool_3, class2.Wallthick, class2.Floorthick, class2.Achievement); this.Rooms.Add(@class.RoomId, @class); } } catch { Logging.WriteLine("Error while loading room " + uint_0 + ", we crashed out.."); result = null; return result; } @class.method_0(); @class.method_1(); result = @class; return result; }
internal void BroadcastCurrentSongData(Room Instance) { if (this.mSong != null) { Instance.SendMessage(JukeboxDiscksComposer.ComposePlayingComposer(this.mSong.SongData.Id, this.mSongQueuePosition, 0), null); } else { Instance.SendMessage(JukeboxDiscksComposer.ComposePlayingComposer(0, 0, 0), null); } }
public void Fill(Room Room) { this.Id = Room.RoomId; this.Name = Room.Name; this.Description = Room.Description; this.Type = Room.Type; this.Owner = Room.Owner; this.Category = Room.Category; this.State = Room.State; this.UsersNow = Room.UsersNow; this.UsersMax = Room.UsersMax; this.ModelName = Room.ModelName; this.CCTs = Room.CCTs; this.Score = Room.Score; this.Tags = Room.Tags; this.AllowPet = Room.AllowPet; this.AllowPetsEating = Room.AllowPetsEating; this.AllowWalkthrough = Room.AllowWalkthrough; this.Hidewall = Room.Hidewall; this.Wallthick = Room.Wallthick; this.Floorthick = Room.Floorthick; this.myIcon = Room.myIcon; this.Password = Room.Password; this.Event = Room.Event; this.Wallpaper = Room.Wallpaper; this.Floor = Room.Floor; this.Landscape = Room.Landscape; this.Achievement = Room.Achievement; this.class28_0 = PhoenixEnvironment.GetGame().GetRoomManager().GetModel(ModelName, Id); }
public bool method_1(Room class14_0) { return class14_0.Category == this.int_0; }