public override void Init(StoC_0x4C_VisualEffect pak) { effect1 = pak.ReadByte(); effect2 = pak.ReadByte(); effect3 = pak.ReadByte(); effect4 = pak.ReadByte(); effect5 = pak.ReadByte(); }
public override void Init(StoC_0x4C_VisualEffect pak) { flag = pak.ReadByte(); titleLength = pak.ReadShort(); unk1 = pak.ReadShort(); if (flag == 1) { title = pak.ReadString(titleLength); } }
public uint unk1; // unused #endregion Fields #region Methods public override void Init(StoC_0x4C_VisualEffect pak) { flag = pak.ReadByte(); unk1 = pak.ReadInt(); }
public ushort unk1; // unused #endregion Fields #region Methods public override void Init(StoC_0x4C_VisualEffect pak) { flag = pak.ReadByte(); titleLength = pak.ReadShort(); unk1 = pak.ReadShort(); if (flag == 1) title = pak.ReadString(titleLength); }
public override void Init(StoC_0x4C_VisualEffect pak) { flag = pak.ReadByte(); effect = pak.ReadInt(); // from moneffectsets.csv }
public ushort unk1; // unused #endregion Fields #region Methods public override void Init(StoC_0x4C_VisualEffect pak) { flag = pak.ReadByte(); // 0x03 unk1 = pak.ReadShort(); // 0x04 time = (short)pak.ReadShort(); // 0x06 }
public override void Init(StoC_0x4C_VisualEffect pak) { flag = pak.ReadByte(); unk1 = pak.ReadShort(); // Flag use new guildEmblem emblem = pak.ReadShort(); }
public abstract void Init(StoC_0x4C_VisualEffect pak);
public override void Init(StoC_0x4C_VisualEffect pak) { flag = pak.ReadByte(); timer = pak.ReadInt(); }
public override void Init(StoC_0x4C_VisualEffect pak) { flag = pak.ReadByte(); // 0x03 unk1 = pak.ReadShort(); // 0x04 time = (short)pak.ReadShort(); // 0x06 }
abstract public void Init(StoC_0x4C_VisualEffect pak);