internal static W3dRing Parse(BinaryReader reader, W3dParseContext context) { return(ParseChunk(reader, context, header => { var result = new W3dRing { Header = W3dRingHeader.Parse(reader) }; result.Shader = (W3dRingShaderFunc)(reader.ReadUInt32() >> 24); result.UnknownFlag = (reader.ReadUInt32() >> 24); // TODO: Determine What this flag is/does. result.Placeholder = W3dRingPlaceholder.Parse(reader); result.TextureTiling = reader.ReadUInt32(); result.ColorInfo = W3dRingColorInfo.Parse(reader); result.OpacityInfo = W3dRingOpacityInfo.Parse(reader); result.InnerScaleKeyFrames = W3dRingScaleKeyFrames.Parse(reader); result.OuterScaleKeyFrames = W3dRingScaleKeyFrames.Parse(reader); return result; })); }
internal static W3dRingColorInfo Parse(BinaryReader reader) { var result = new W3dRingColorInfo { ChunkType = reader.ReadUInt32(), ChunkSize = reader.ReadUInt32() & 0x7FFFFFFF, Version = reader.ReadUInt32(), // ? Version or something else ColorChunks = new List <W3dRingColorChunk>() }; var arraySize = reader.ReadUInt32(); var arrayCount = arraySize / 18; // 18 = Size of Array Chunk + Header Info for (var i = 0; i < arrayCount; i++) { var color = W3dRingColorChunk.Parse(reader); result.ColorChunks.Add(color); } return(result); }