示例#1
0
 public UpgradeActorsNear(Actor self, UpgradeActorsNearInfo info)
 {
     this.info = info;
     this.self = self;
     cachedRange = info.Range;
     cachedVRange = info.MaximumVerticalOffset;
 }
示例#2
0
 public UpgradeActorsNear(Actor self, UpgradeActorsNearInfo info)
 {
     this.info    = info;
     this.self    = self;
     cachedRange  = info.Range;
     cachedVRange = info.MaximumVerticalOffset;
 }
示例#3
0
 public UpgradeActorsNear(Actor self, UpgradeActorsNearInfo info)
 {
     this.info = info;
     this.self = self;
     cachedRange = info.Range;
 }
示例#4
0
 public UpgradeActorsNear(Actor self, UpgradeActorsNearInfo info)
 {
     this.info   = info;
     this.self   = self;
     cachedRange = info.Range;
 }