public SelectionDecorations(Actor self, SelectionDecorationsInfo info) { Info = info; decorationBounds = self.TraitsImplementing <IDecorationBounds>().ToArray(); pipImages = new Animation(self.World, Info.Image); }
public SelectionDecorations(Actor self, SelectionDecorationsInfo info) { this.self = self; Info = info; pipImages = new Animation(self.World, Info.Image); }
public SelectionDecorations(Actor self, SelectionDecorationsInfo info) : base(info) { interactable = self.Trait <Interactable>(); }
public SelectionDecorations(Actor self, SelectionDecorationsInfo info) { this.self = self; Info = info; }