// ------------------------------------------------------------------------------- // Init // ------------------------------------------------------------------------------- public void Init(GameObject _parent = null, int level = 1) { base.Init(_parent); syncProfessions.Clear(); foreach (BaseProfession profession in defaultProfessions) { if (profession.template != null) { SProfession sProfession = new SProfession(profession.template.GetId, profession.value.Get(level)); syncProfessions.Add(sProfession); } } }
// ------------------------------------------------------------------------------- // Load // ------------------------------------------------------------------------------- public override void Load(BaseDataTable data) { syncProfessions.Clear(); for (int i = 0; i < data.Rows.Count; ++i) { TemplateProfession tmpl; if (DataManager.dictProfession.TryGetValue(data.GetIdHash(i), out tmpl)) { SProfession sProfession = new SProfession(tmpl.GetId, data.GetLongAsInt(DatabaseManager.fieldValue, i)); syncProfessions.Add(sProfession); } else { Debug.LogWarning("Skipped template '" + data.GetString(DatabaseManager.fieldName) + "' as it was not found in Library."); } } data.Cleanup(); }