public IBehavior CreateBehavior(Duck duckType) { if (duckType.GetType() == typeof (Mallard)) { return new MallardBehavior(); } if (duckType.GetType() == typeof (SicklyDuck)) { return new SicklyDuckBehavior(duckType); } if (duckType.GetType() == typeof (RubberDuck)) { return new RubberDuckBehavior(duckType); } if (duckType.GetType() == typeof (CrazyDuck)) { return new CrazyDuckBehavior(); } if (duckType.GetType() == typeof (GrapeDuck)) { return new GrapeDuckBehavior(duckType); } throw new Exception("Duck Type is not valid."); }
public RubberDuckBehavior(Duck duck) { Duck = duck; }
public GrapeDuckBehavior(Duck duck) { _duck = duck; }
public SicklyDuckBehavior(Duck duck) { Duck = duck; }