void ConnectAsync() { tcpClient = SocketConnector.Connect(Settings.GetEndpoint(), Settings.ConnectTimeout); tcpClient.SendTimeout = Settings.ConnectTimeout; tcpClient.SendBufferSize = Settings.SendBufferSize; tcpClient.ReceiveBufferSize = Settings.ReceiveBufferSize; }
TCP.TcpClient ConnectAsync() { var tcpClient = SocketConnector.Connect(GetEndpoint(), ConnectTimeout); tcpClient.SendTimeout = ConnectTimeout; tcpClient.SendBufferSize = SendBufferSize; tcpClient.ReceiveBufferSize = ReceiveBufferSize; if (tcpClient.Connected) { return(tcpClient); } else { return(null); } }