public NiPixelData() { palette = null; numMipmaps = (uint)0; bytesPerPixel = (uint)0; numPixels = (uint)0; numFaces = (uint)1; }
public NiPersistentSrcTextureRendererData() { palette = null; numMipmaps = (uint)0; bytesPerPixel = (uint)0; numPixels = (uint)0; padNumPixels = (uint)0; numFaces = (uint)0; platform = (PlatformID)0; renderer = (RendererID)0; }
/*! NIFLIB_HIDDEN function. For internal use only. */ internal override void FixLinks(Dictionary <uint, NiObject> objects, List <uint> link_stack, List <NiObject> missing_link_stack, NifInfo info) { base.FixLinks(objects, link_stack, missing_link_stack, info); palette = FixLink <NiPalette>(objects, link_stack, missing_link_stack, info); }