public void CreateGame(Game game, ApplicationUser user) { UserGamePropertyRepository userGamePropertyRepository = new UserGamePropertyRepository(); game.CreateDate = DateTime.Now; game.Update = DateTime.Now; game.IsBegan = false; game.Players = new List <ApplicationUser> { user }; game.UserGameProperties = new List <UserGameProperty> { userGamePropertyRepository.CreateUserGameProperty(user, 0) }; db.Games.Add(game); db.SaveChanges(); }
public IslandRepository() { db = Context.DbContext; userGamePropertyRepository = Context.userGamePropertyRepository; }