public static void Encode(Span <byte> span, BeaconState container) { if (span.Length != Ssz.BeaconStateLength(container)) { ThrowTargetLength <BeaconState>(span.Length, Ssz.BeaconStateLength(container)); } int offset = 0; int dynamicOffset = Ssz.BeaconStateDynamicOffset(); Encode(span.Slice(offset, sizeof(ulong)), container.GenesisTime); offset += sizeof(ulong); Encode(span, container.Slot, ref offset); Encode(span, container.Fork, ref offset); Encode(span.Slice(offset, Ssz.BeaconBlockHeaderLength), container.LatestBlockHeader); offset += Ssz.BeaconBlockHeaderLength; Encode(span.Slice(offset, Ssz.SlotsPerHistoricalRoot * Ssz.RootLength), container.BlockRoots); offset += Ssz.SlotsPerHistoricalRoot * Ssz.RootLength; Encode(span.Slice(offset, Ssz.SlotsPerHistoricalRoot * Ssz.RootLength), container.StateRoots); offset += Ssz.SlotsPerHistoricalRoot * Ssz.RootLength; int length1 = container.HistoricalRoots.Count * Ssz.RootLength; Encode(span.Slice(offset, VarOffsetSize), dynamicOffset); Encode(span.Slice(dynamicOffset, length1), container.HistoricalRoots); dynamicOffset += length1; offset += VarOffsetSize; Encode(span, container.Eth1Data, ref offset); int length2 = container.Eth1DataVotes.Count * Ssz.Eth1DataLength; Encode(span.Slice(offset, VarOffsetSize), dynamicOffset); Encode(span.Slice(dynamicOffset, length2), container.Eth1DataVotes.ToArray()); dynamicOffset += length2; offset += VarOffsetSize; Encode(span.Slice(offset, sizeof(ulong)), container.Eth1DepositIndex); offset += sizeof(ulong); int length3 = container.Validators.Count * Ssz.ValidatorLength; Encode(span.Slice(offset, VarOffsetSize), dynamicOffset); Encode(span.Slice(dynamicOffset, length3), container.Validators.ToArray()); dynamicOffset += length3; offset += VarOffsetSize; int length4 = container.Balances.Count * Ssz.GweiLength; Encode(span.Slice(offset, VarOffsetSize), dynamicOffset); Encode(span.Slice(dynamicOffset, length4), container.Balances.ToArray()); dynamicOffset += length4; offset += VarOffsetSize; Encode(span.Slice(offset, Ssz.EpochsPerHistoricalVector * Ssz.Bytes32Length), container.RandaoMixes); offset += Ssz.EpochsPerHistoricalVector * Ssz.Bytes32Length; Encode(span.Slice(offset, Ssz.EpochsPerSlashingsVector * Ssz.GweiLength), container.Slashings.ToArray()); offset += Ssz.EpochsPerSlashingsVector * Ssz.GweiLength; int length5 = container.PreviousEpochAttestations.Count * VarOffsetSize; for (int i = 0; i < container.PreviousEpochAttestations.Count; i++) { length5 += Ssz.PendingAttestationLength(container.PreviousEpochAttestations[i]); } Encode(span.Slice(offset, VarOffsetSize), dynamicOffset); Encode(span.Slice(dynamicOffset, length5), container.PreviousEpochAttestations.ToArray()); dynamicOffset += length5; offset += VarOffsetSize; int length6 = container.CurrentEpochAttestations.Count * VarOffsetSize; for (int i = 0; i < container.CurrentEpochAttestations.Count; i++) { length6 += Ssz.PendingAttestationLength(container.CurrentEpochAttestations[i]); } Encode(span.Slice(offset, VarOffsetSize), dynamicOffset); Encode(span.Slice(dynamicOffset, length6), container.CurrentEpochAttestations.ToArray()); dynamicOffset += length6; offset += VarOffsetSize; Encode(span, container.JustificationBits, ref offset); Encode(span, container.PreviousJustifiedCheckpoint, ref offset); Encode(span, container.CurrentJustifiedCheckpoint, ref offset); Encode(span, container.FinalizedCheckpoint, ref offset); }