public void HandleErrorInFixtureSetup() { MisbehavingFixture fixture = new MisbehavingFixture(); fixture.blowUpInSetUp = true; TestSuiteResult result = (TestSuiteResult)RunTestOnFixture( fixture ); Assert.AreEqual( 1, fixture.setUpCount, "setUpCount" ); Assert.AreEqual( 0, fixture.tearDownCount, "tearDownCOunt" ); // should have one suite and one fixture ResultSummarizer summ = new ResultSummarizer(result); Assert.AreEqual(1, summ.ResultCount); Assert.AreEqual(0, summ.TestsNotRun); Assert.AreEqual(0, summ.SuitesNotRun); Assert.IsTrue(result.Executed, "Suite should have executed"); Assert.IsTrue(result.IsFailure, "Suite should have failed"); Assert.AreEqual("System.Exception : This was thrown from fixture setup", result.Message, "TestSuite Message"); Assert.IsNotNull(result.StackTrace, "TestSuite StackTrace should not be null"); TestResult testResult = ((TestResult)result.Results[0]); Assert.IsTrue(testResult.Executed, "Testcase should have executed"); Assert.AreEqual("TestFixtureSetUp failed in MisbehavingFixture", testResult.Message, "TestSuite Message"); Assert.AreEqual(FailureSite.Parent, testResult.FailureSite); Assert.AreEqual(testResult.StackTrace, testResult.StackTrace, "TestCase stackTrace should match TestSuite stackTrace" ); }
public void RerunFixtureAfterTearDownFixed() { MisbehavingFixture fixture = new MisbehavingFixture(); fixture.blowUpInTearDown = true; TestResult result = RunTestOnFixture( fixture ); Assert.AreEqual(1, result.Results.Count); // should have one suite and one fixture ResultSummarizer summ = new ResultSummarizer(result); Assert.AreEqual(1, summ.TestsRun); Assert.AreEqual(0, summ.TestsNotRun); fixture.Reinitialize(); result = RunTestOnFixture( fixture ); Assert.AreEqual( 1, fixture.setUpCount, "setUpCount" ); Assert.AreEqual( 1, fixture.tearDownCount, "tearDownCOunt" ); summ = new ResultSummarizer(result); Assert.AreEqual(1, summ.TestsRun); Assert.AreEqual(0, summ.TestsNotRun); }
public void HandleErrorInFixtureTearDown() { MisbehavingFixture fixture = new MisbehavingFixture(); fixture.blowUpInTearDown = true; TestResult result = RunTestOnFixture( fixture ); Assert.AreEqual(1, result.Results.Count); Assert.IsTrue(result.Executed, "Suite should have executed"); Assert.IsTrue(result.IsFailure, "Suite should have failed" ); Assert.AreEqual( 1, fixture.setUpCount, "setUpCount" ); Assert.AreEqual( 1, fixture.tearDownCount, "tearDownCOunt" ); Assert.AreEqual("This was thrown from fixture teardown", result.Message); Assert.IsNotNull(result.StackTrace, "StackTrace should not be null"); // should have one suite and one fixture ResultSummarizer summ = new ResultSummarizer(result); Assert.AreEqual(1, summ.TestsRun); Assert.AreEqual(0, summ.TestsNotRun); }
public void RerunFixtureAfterSetUpFixed() { MisbehavingFixture fixture = new MisbehavingFixture(); fixture.blowUpInSetUp = true; TestResult result = RunTestOnFixture( fixture ); // should have one suite and one fixture ResultSummarizer summ = new ResultSummarizer(result); Assert.AreEqual(1, summ.TestsRun); Assert.AreEqual(0, summ.TestsNotRun); Assert.IsTrue(result.Executed, "Suite should have executed"); //fix the blow up in setup fixture.Reinitialize(); result = RunTestOnFixture( fixture ); Assert.AreEqual( 1, fixture.setUpCount, "setUpCount" ); Assert.AreEqual( 1, fixture.tearDownCount, "tearDownCOunt" ); // should have one suite and one fixture summ = new ResultSummarizer(result); Assert.AreEqual(1, summ.TestsRun); Assert.AreEqual(0, summ.TestsNotRun); }