public float Attack(FNPlayer enemy) { float damage = 10; enemy.TakeDamage(damage); return(0); }
static void Main(string[] args) { FNPlayer player1 = new FNPlayer(); FNPlayer player2 = new FNPlayer(100, 50); Console.WriteLine("O p2 ten agora " + player2.Health); player1.Attack(player2); Console.WriteLine("O p2 ten agora " + player2.Health); }