void OnAudioFilterRead(float[] data, int channels) { if (_mumbleClient == null || !_mumbleClient.ConnectionSetupFinished) { return; } //Debug.Log("Filter read for: " + GetUsername()); int numRead = _mumbleClient.LoadArrayWithVoiceData(Session, data, 0, data.Length); float percentUnderrun = 1f - numRead / data.Length; if (OnAudioSample != null) { OnAudioSample(data, percentUnderrun); } //Debug.Log("playing audio with avg: " + data.Average() + " and max " + data.Max()); if (Gain == 1) { return; } for (int i = 0; i < data.Length; i++) { data[i] = Mathf.Clamp(data[i] * Gain, -1f, 1f); } //Debug.Log("playing audio with avg: " + data.Average() + " and max " + data.Max()); }
void OnAudioFilterRead(float[] data, int channels) { //Debug.Log("On audio read " + Session); if (_mumbleClient == null || !_mumbleClient.ConnectionSetupFinished) { return; } _mumbleClient.LoadArrayWithVoiceData(Session, data, 0, data.Length); if (OnAudioSample != null) { OnAudioSample(data); } //Debug.Log("playing audio with avg: " + data.Average() + " and max " + data.Max()); if (Gain == 1) { return; } for (int i = 0; i < data.Length; i++) { data[i] = Mathf.Clamp(data[i] * Gain, -1f, 1f); } //Debug.Log("playing audio with avg: " + data.Average() + " and max " + data.Max()); }