public override void record_quit() { bool flag = Globle.Lan != "zh_cn"; if (!flag) { Variant variant = new Variant(); variant["roleId"] = ModelBase <PlayerModel> .getInstance().cid; variant["roleName"] = ModelBase <PlayerModel> .getInstance().name; variant["roleLevel"] = ModelBase <PlayerModel> .getInstance().lvl; variant["roleGold"] = ModelBase <PlayerModel> .getInstance().gold; variant["roleleveluptime"] = ""; variant["rolecreatetime"] = ""; variant["rolevip"] = ModelBase <PlayerModel> .getInstance().vip; variant["roleYb"] = ModelBase <PlayerModel> .getInstance().money; variant["roleServerId"] = Globle.curServerD.sid; variant["roleServerName"] = Globle.curServerD.server_name; string text = JsonManager.VariantToString(variant); AnyPlotformSDK.Call_Cmd("exitPage", "lanRole", text, false); debug.Log("[record]quit:" + text); } }
public override void record_quit() { Variant v = new Variant(); v["roleId"] = PlayerModel.getInstance().cid; v["roleName"] = PlayerModel.getInstance().name; v["roleLevel"] = getlv(PlayerModel.getInstance().up_lvl, PlayerModel.getInstance().lvl); v["roleGold"] = PlayerModel.getInstance().money; v["roleYb"] = PlayerModel.getInstance().gold; v["roleCreateTime"] = PlayerModel.getInstance().crttm; //v["roleleveluptime"] = PlayerModel.getInstance().crttm; v["roleServerId"] = Globle.curServerD.sid; v["roleServerName"] = Globle.curServerD.server_name; v["rolevip"] = PlayerModel.getInstance().vip; v["roleLevelUpTime"] = NetClient.instance.CurServerTimeStamp; v["rolePartyName"] = ""; v["rolePartyId"] = PlayerModel.getInstance().clanid; v["rolePower"] = PlayerModel.getInstance().combpt; v["rolePartyRoleId"] = ""; v["rolePartyRoleName"] = ""; v["roleProfessionId"] = PlayerModel.getInstance().profession; v["roleProfession"] = ""; v["roleFriendlist"] = ""; v["rolePartyMasterID"] = ""; v["rolePartyMasterName"] = ""; string serverInfoJsonString = JsonManager.VariantToString(v); AnyPlotformSDK.Call_Cmd("exitPage", "lanRole", serverInfoJsonString, false); debug.Log("[record]exitPage:" + serverInfoJsonString); }
public override void record_login() { Variant variant = new Variant(); variant["roleId"] = ModelBase <PlayerModel> .getInstance().cid; variant["roleName"] = ModelBase <PlayerModel> .getInstance().name; variant["roleLevel"] = this.getlv(ModelBase <PlayerModel> .getInstance().up_lvl, ModelBase <PlayerModel> .getInstance().lvl); variant["roleGold"] = ModelBase <PlayerModel> .getInstance().money; variant["roleYb"] = ModelBase <PlayerModel> .getInstance().gold; variant["roleCreateTime"] = ModelBase <PlayerModel> .getInstance().crttm; variant["roleServerId"] = Globle.curServerD.sid; variant["roleServerName"] = Globle.curServerD.server_name; variant["rolevip"] = ModelBase <PlayerModel> .getInstance().vip; variant["rolePartyName"] = ""; variant["rolePartyId"] = ModelBase <PlayerModel> .getInstance().clanid; variant["rolePower"] = ModelBase <PlayerModel> .getInstance().combpt; variant["rolePartyRoleId"] = ""; variant["rolePartyRoleName"] = ""; variant["roleProfessionId"] = ModelBase <PlayerModel> .getInstance().profession; variant["roleProfession"] = ""; variant["roleFriendlist"] = ""; string text = JsonManager.VariantToString(variant); AnyPlotformSDK.Call_Cmd("enterGame", "lanRole", text, false); debug.Log("[record]login:" + text); }
public override void record_quit() { // "{\"roleId\":\"1\",\"roleName\":\"chasname\",\"roleLevel\":\"1\",\"roleGold\":\"300\", // \"roleleveluptime\":\"1464537600\",\"roleCreateTime\":\"1464537600\",\"rolevip\":\"0\", // \"roleYb\":\"200\",\"roleServerId\":\"1\",\"roleServerName\":\"servername\"}"; Variant v = new Variant(); v["roleId"] = PlayerModel.getInstance().cid; v["roleName"] = PlayerModel.getInstance().name; v["roleLevel"] = getlv(PlayerModel.getInstance().up_lvl, PlayerModel.getInstance().lvl); v["roleGold"] = PlayerModel.getInstance().money; v["roleYb"] = PlayerModel.getInstance().gold; v["roleCreateTime"] = PlayerModel.getInstance().crttm; //v["roleleveluptime"] = PlayerModel.getInstance().crttm; v["roleServerId"] = Globle.curServerD.sid; v["roleServerName"] = Globle.curServerD.server_name; v["rolevip"] = PlayerModel.getInstance().vip; v["rolePartyName"] = ""; v["rolePartyId"] = PlayerModel.getInstance().clanid; v["rolePower"] = PlayerModel.getInstance().combpt; v["rolePartyRoleId"] = ""; v["rolePartyRoleName"] = ""; v["roleProfessionId"] = PlayerModel.getInstance().profession; v["roleProfession"] = ""; v["roleFriendlist"] = ""; string serverInfoJsonString = JsonManager.VariantToString(v); AnyPlotformSDK.Call_Cmd("exitPage", "lanRole", serverInfoJsonString, false); debug.Log("[record]exitPage:" + serverInfoJsonString); }
public override void Pay(rechargeData data) { debug.Log("begin-pay"); Variant variant = new Variant(); debug.Log("serverId:" + Globle.curServerD.sid); variant["serverId"] = Globle.curServerD.sid; variant["serverName"] = Globle.curServerD.server_name; variant["serverDesc"] = Globle.curServerD.sid; variant["roleId"] = ModelBase <PlayerModel> .getInstance().cid; variant["roleName"] = ModelBase <PlayerModel> .getInstance().name; variant["productId"] = data.payid; debug.Log("rechargeData:" + ModelBase <RechargeModel> .getInstance().getRechargeDataById(data.id)); debug.Log("name:" + data.name); variant["productName"] = data.name; variant["productPrice"] = data.golden; variant["productCount"] = 1; variant["productDesc"] = "description"; variant["change_rate"] = 0; variant["roleLvl"] = ModelBase <PlayerModel> .getInstance().lvl; debug.Log("end-pay"); string jstr = JsonManager.VariantToString(variant); AnyPlotformSDK.Call_Cmd("pay", "lanPay", jstr, true); }
public override void Pay(rechargeData data) { debug.Log("begin-pay"); Variant v = new Variant(); debug.Log("serverId:" + Globle.curServerD.sid); v["serverId"] = Globle.curServerD.sid; v["serverIds"] = Globle.curServerD.sids; v["serverName"] = Globle.curServerD.server_name; v["serverDesc"] = Globle.curServerD.sid; v["roleId"] = PlayerModel.getInstance().cid; v["roleName"] = PlayerModel.getInstance().name; v["productId"] = data.payid; debug.Log("rechargeData:" + RechargeModel.getInstance().getRechargeDataById(data.id)); debug.Log("name:" + data.name); v["productName"] = data.name; v["productPrice"] = data.golden; v["productCount"] = 1; v["productDesc"] = "description"; v["change_rate"] = 0; v["productyb"] = data.golden_value; debug.Log("end-pay"); string LanPayInfoJsonString = JsonManager.VariantToString(v); AnyPlotformSDK.Call_Cmd("pay", "lanPay", LanPayInfoJsonString); }
public override void record_quit() { if (Globle.Lan != "zh_cn") { return; } //string exitRoleInfoJsonString = "{\"roleId\":\"1\",\"roleName\":\"chasname\",\"roleLevel\":\"101\",\"roleGold\":\"300\",\"roleYb\":\"200\",\"roleServerId\":\"1\",\"roleServerName\":\"servername\"}"; //AndroidJavaMethodInfoCall("lanRole", exitRoleInfoJsonString); //AndroidJavaMethodCall("exitPage"); Variant v = new Variant(); v["roleId"] = PlayerModel.getInstance().cid; v["roleName"] = PlayerModel.getInstance().name; v["roleLevel"] = PlayerModel.getInstance().lvl; v["roleGold"] = PlayerModel.getInstance().gold; v["roleleveluptime"] = ""; v["rolecreatetime"] = ""; v["rolevip"] = PlayerModel.getInstance().vip; v["roleYb"] = PlayerModel.getInstance().money; v["roleServerId"] = Globle.curServerD.sid; v["roleServerName"] = Globle.curServerD.server_name; string serverInfoJsonString = JsonManager.VariantToString(v); AnyPlotformSDK.Call_Cmd("exitPage", "lanRole", serverInfoJsonString, false); debug.Log("[record]quit:" + serverInfoJsonString); }
public virtual bool beginVoiceRecord() { if (recordingVoice) { return(false); } AnyPlotformSDK.Call_Cmd("startRecord", null, null, false); recordingVoice = true; return(true); }
void onBtnQuitGame(GameObject go) { if (Application.platform == RuntimePlatform.IPhonePlayer) { AnyPlotformSDK.Call_Cmd("close"); } else { GameSdkMgr.record_quit(); } }
public void FrameMove() { if (m_nResetAppCount > 0) { m_nResetAppCount--; if (0 == m_nResetAppCount) { debug.Log("重启游戏APP"); AnyPlotformSDK.Call_Cmd("resetapp"); } } }
public virtual void sharemsg(string sharemsg, string sharetype, string shareappid, string shareappkey) { Variant v = new Variant(); v["sharemsg"] = sharemsg; v["sharetype"] = sharetype; v["shareappid"] = shareappid; v["shareappkey"] = shareappkey; string LanPayInfoJsonString = JsonManager.VariantToString(v); AnyPlotformSDK.Call_Cmd("gameShare", "lanShare", LanPayInfoJsonString, false); }
public override void record_createRole(Variant data) { // "{\"roleId\":\"1\",\"roleName\":\"chasname\",\"roleLevel\":\"1\",\"roleGold\":\"300\",\"roleYb\":\"200\", // \"roleServerId\":\"1\",\"roleServerName\":\"servername\",\"rolevip\":\"1\",\"rolePartyName\":\"哈利噶多\", // \"rolePartyId\":\"123\",\"rolePower\":\"1234\",\"rolePartyRoleId\":\"1231\",\"rolePartyRoleName\":\"哈利波特\", // \"roleProfessionId\":\"12\",\"roleProfession\":\"无敌法师\",\"roleFriendlist\":\" \"}"; Globle.YR_role_enter_time = Globle.getStrTimeNomal(NetClient.instance.CurServerTimeStamp); int cid = data["cid"]; string name = data["name"]; if (name.Length > 2) { name = name.Remove(name.Length - 2); } uint zhuan = data["zhua"]; uint lvl = data["lvl"]; int professionId = data["carr"]; Variant v = new Variant(); v["roleId"] = cid; v["roleName"] = name; v["roleLevel"] = getlv(zhuan, lvl); v["roleGold"] = 0; v["roleYb"] = 0; v["roleCreateTime"] = NetClient.instance.CurServerTimeStamp; //v["roleleveluptime"] = NetClient.instance.CurServerTimeStamp; v["roleServerId"] = Globle.curServerD.sid; v["roleServerName"] = Globle.curServerD.server_name; v["rolevip"] = 0; v["rolePartyName"] = ""; v["rolePartyId"] = ""; v["rolePower"] = 0; v["rolePartyRoleId"] = ""; v["rolePartyRoleName"] = ""; v["roleProfessionId"] = professionId; v["roleProfession"] = ""; v["roleFriendlist"] = ""; v["gpuid"] = Globle.YR_srvlists__platuid; v["roleEnterTime"] = Globle.YR_role_enter_time; string serverInfoJsonString = JsonManager.VariantToString(v); AnyPlotformSDK.Call_Cmd("createRole", "lanRole", serverInfoJsonString, false); debug.Log("[record]createRole:" + serverInfoJsonString); }
public void Cmd_CallBack(Variant v) { debug.Log("!!!!!!!!!!!!!!!!!!!!!!!!!!!Cmd_CallBack!!!!!"); InterfaceMgr.getInstance().close(InterfaceMgr.SDK_LOADING); IOSPlatformSDK.m_bInCalling = false; int num = v["result"]; debug.Log(num.ToString()); bool flag = num < 3; if (flag) { this._inited = num; } else { bool flag2 = num == 11 || num == 12 || num == 13; if (flag2) { bool flag3 = IOSPlatformSDK.m_bLogined && num == 11; if (flag3) { IOSPlatformSDK.m_nResetAppCount = 1; } else { IOSPlatformSDK.LOGIN_ACTION(v); } } else { bool flag4 = num == 42; if (flag4) { GameSdkMgr.record_quit(); AnyPlotformSDK.Call_Cmd("close", null, null, true); } else { bool flag5 = num == 21; if (flag5) { GameSdkMgr.record_quit(); IOSPlatformSDK.m_nResetAppCount = 1; } } } } }
public virtual void stopVoice(string path) { connInfo info = NetClient.instance.getObject(OBJECT_NAME.DATA_CONN) as connInfo; Variant v = new Variant(); v["sid"] = Globle.curServerD.sid; v["platid"] = Globle.YR_srvlists__platuid; v["uid"] = PlayerModel.getInstance().uid; v["token"] = info.token == "" ? "76b03211848f7db9b922a39fbe1d1978_2015-09-26 15:11:20-100000503" : info.token; v["url"] = path; string voicejsonString = JsonManager.VariantToString(v); AnyPlotformSDK.Call_Cmd("stopVoice", "lanVoice", voicejsonString, false); }
public void FrameMove() { bool flag = IOSPlatformSDK.m_nResetAppCount > 0; if (flag) { IOSPlatformSDK.m_nResetAppCount--; bool flag2 = IOSPlatformSDK.m_nResetAppCount == 0; if (flag2) { Debug.Log("重启游戏APP"); AnyPlotformSDK.Call_Cmd("resetapp", null, null, true); } } }
public override void init() { base.getGameObjectByPath("login").SetActive(true); base.getGameObjectByPath("loading").SetActive(true); login.instance = this; this.txtServer = base.getComponentByPath <Text>("login/server/Text"); this.bt = base.getComponentByPath <Button>("login/bt"); this.btChoose = base.getComponentByPath <Button>("login/server"); this.waitTxt = base.getComponentByPath <Text>("loading/txt_wait"); this.waitTxt.gameObject.SetActive(false); this.imageBg = base.getComponentByPath <Image>("mask"); this.imageBg.gameObject.SetActive(false); this.goUpdate = base.getGameObjectByPath("update"); this.updateline = this.goUpdate.transform.FindChild("line"); this.updatTxt = this.goUpdate.transform.FindChild("Text").GetComponent <Text>(); this.uidTxt = base.getComponentByPath <Text>("login/uid/txt"); this.noticePanel = base.getGameObjectByPath("notice"); this.noticeTxt = this.noticePanel.transform.FindChild("str").GetComponent <Text>(); this.titleTxt = this.noticePanel.transform.FindChild("title").GetComponent <Text>(); this.btn_look = base.getGameObjectByPath("btn_look"); this.btn_look.GetComponent <Button>().onClick.AddListener(new UnityAction(this.onOpenNotice)); this.noticePanel.transform.FindChild("close").GetComponent <Button>().onClick.AddListener(new UnityAction(this.onCloseNotice)); GameObject gameObjectByPath = base.getGameObjectByPath("msg"); gameObjectByPath.SetActive(false); this.msg = new LoginMsgBox(gameObjectByPath.transform); this.bt.onClick.AddListener(new UnityAction(this.onEnterClick)); this.btChoose.onClick.AddListener(new UnityAction(this.onChoose)); this.loadingserver = base.getGameObjectByPath("loading_update"); this.bt.interactable = (this.btChoose.interactable = false); this.goUpdate.SetActive(false); GlobleSetting.initSystemSetting(); base.getGameObjectByPath("fg").SetActive(false); this.initScence(); bool flag = Globle.QSMY_Platform_Index == ENUM_QSMY_PLATFORM.QSPF_LINKSDK; if (flag) { AndroidPlotformSDK.LOGIN_ACTION = new Action <Variant>(this.platform_Login); IOSPlatformSDK.LOGIN_ACTION = new Action <Variant>(this.platform_Login); AnyPlotformSDK.Call_Cmd("login", null, null, true); } else { this.changeState(-1, 0); } }
public override void Pay(rechargeData data) { // "{\"serverId\":\"300001\",\"serverName\":\"双线1区\",\"serverDesc\":\"s1\", // \"roleId\":\"1\",\"roleName\":\"haha\",\"productId\":\"1\",\"productName\":\"asdf\", // \"productPrice\":\"1\",\"productCount\":\"1\",\"productDesc\":\"description\",\"change_rate\":\"0\",\"productyb\":\"10\"}"; debug.Log("begin-pay"); Variant v = new Variant(); debug.Log("serverId:" + Globle.curServerD.sid); v["gpuid"] = Globle.YR_srvlists__platuid; v["serverId"] = Globle.curServerD.sid; v["serverIds"] = Globle.curServerD.sids; v["serverName"] = Globle.curServerD.server_name; v["serverDesc"] = Globle.curServerD.sid; v["roleId"] = PlayerModel.getInstance().cid; v["roleName"] = PlayerModel.getInstance().name; v["productId"] = data.payid; v["roleCreateTime"] = PlayerModel.getInstance().crttm; v["roleLevel"] = getlv(PlayerModel.getInstance().up_lvl, PlayerModel.getInstance().lvl); if (Application.platform == RuntimePlatform.Android) { v["productShopId"] = data.pay_android_id; } else if (Application.platform == RuntimePlatform.IPhonePlayer) { v["productShopId"] = data.pay_ios_id; } debug.Log("rechargeData:" + RechargeModel.getInstance().getRechargeDataById(data.id)); debug.Log("name:" + data.name); v["productName"] = data.name; v["productPrice"] = data.golden; v["productCount"] = 1; v["productDesc"] = data.desc1; v["change_rate"] = 0; v["productyb"] = data.golden_value; debug.Log("end-pay"); string LanPayInfoJsonString = JsonManager.VariantToString(v); AnyPlotformSDK.Call_Cmd("pay", "lanPay", LanPayInfoJsonString); }
public override void record_createRole(Variant data) { int cid = data["cid"]; string name = data["name"]; if (name.Length > 2) { name = name.Remove(name.Length - 2); } uint zhuan = data["zhua"]; uint lvl = data["lvl"]; int professionId = data["carr"]; Variant v = new Variant(); v["roleId"] = cid; v["roleName"] = name; v["roleLevel"] = getlv(zhuan, lvl); v["roleGold"] = 0; v["roleYb"] = 0; v["roleCreateTime"] = NetClient.instance.CurServerTimeStamp; //v["roleleveluptime"] = NetClient.instance.CurServerTimeStamp; v["roleServerId"] = Globle.curServerD.sid; v["roleServerName"] = Globle.curServerD.server_name; v["rolevip"] = 0; v["roleLevelUpTime"] = NetClient.instance.CurServerTimeStamp; v["rolePartyName"] = ""; v["rolePartyId"] = ""; v["rolePower"] = 0; v["rolePartyRoleId"] = ""; v["rolePartyRoleName"] = ""; v["roleProfessionId"] = professionId; v["roleProfession"] = ""; v["roleFriendlist"] = ""; v["rolePartyMasterID"] = ""; v["rolePartyMasterName"] = ""; string serverInfoJsonString = JsonManager.VariantToString(v); AnyPlotformSDK.Call_Cmd("createRole", "lanRole", serverInfoJsonString, false); debug.Log("[record]createRole:" + serverInfoJsonString); }
public virtual void record_selectionSever() { if (Globle.Lan != "zh_cn") { return; } Variant v = new Variant(); v["serverId"] = Globle.curServerD.sid; v["serverIds"] = Globle.curServerD.sids; string serverInfoJsonString = JsonManager.VariantToString(v); AnyPlotformSDK.Call_Cmd("selectServer", "lanServer", serverInfoJsonString, false); debug.Log("[record]selectionSever:" + serverInfoJsonString); }
public void Cmd_CallBack(Variant v) { debug.Log("!!!!!!!!!!!!!!!!!!!!!!!!!!!Cmd_CallBack!!!!!"); //InterfaceMgr.getInstance().close(InterfaceMgr.SDK_LOADING); m_bInCalling = false; int result = v["result"]; debug.Log(result.ToString()); if (result < 3) { _inited = result; } else if (result == 11 || result == 12 || result == 13)//登录游戏 { if (m_bLogined && result == 11) { //切换账号 m_nResetAppCount = 1; } else { LOGIN_ACTION(v); } } else if (result == 42)//退出游戏 { GameSdkMgr.record_quit(); AnyPlotformSDK.Call_Cmd("close"); // Application.Quit(); } else if (result == 21)//登出 { GameSdkMgr.record_quit(); m_nResetAppCount = 1; //Application.Quit(); } }
public override void record_login() { // "{\"roleId\":\"1\",\"roleName\":\"chasname\",\"roleLevel\":\"1\",\"roleGold\":\"300\",\"roleYb\":\"200\", // \"roleServerId\":\"1\",\"roleServerName\":\"servername\",\"rolevip\":\"1\",\"rolePartyName\":\"哈利噶多\", // \"rolePartyId\":\"123\",\"rolePower\":\"1234\",\"rolePartyRoleId\":\"1231\",\"rolePartyRoleName\":\"哈利波特\", //\"roleProfessionId\":\"12\",\"roleProfession\":\"无敌法师\",\"roleFriendlist\":\" \"}"; Globle.YR_role_enter_time = Globle.getStrTimeNomal(NetClient.instance.CurServerTimeStamp); Variant v = new Variant(); v["roleId"] = PlayerModel.getInstance().cid; v["roleName"] = PlayerModel.getInstance().name; v["roleLevel"] = getlv(PlayerModel.getInstance().up_lvl, PlayerModel.getInstance().lvl); v["roleGold"] = PlayerModel.getInstance().money; v["roleYb"] = PlayerModel.getInstance().gold; v["roleCreateTime"] = PlayerModel.getInstance().crttm; //v["roleleveluptime"] = PlayerModel.getInstance().crttm; v["roleServerId"] = Globle.curServerD.sid; v["roleServerName"] = Globle.curServerD.server_name; v["rolevip"] = PlayerModel.getInstance().vip; v["rolePartyName"] = ""; v["rolePartyId"] = PlayerModel.getInstance().clanid; v["rolePower"] = PlayerModel.getInstance().combpt; v["rolePartyRoleId"] = ""; v["rolePartyRoleName"] = ""; v["roleProfessionId"] = PlayerModel.getInstance().profession; v["roleProfession"] = ""; v["roleFriendlist"] = ""; v["gpuid"] = Globle.YR_srvlists__platuid; v["roleEnterTime"] = Globle.YR_role_enter_time; string serverInfoJsonString = JsonManager.VariantToString(v); AnyPlotformSDK.Call_Cmd("enterGame", "lanRole", serverInfoJsonString, false); debug.Log("[record]login:" + serverInfoJsonString); }
public virtual void endVoiceRecord() { if (!recordingVoice) { return; } recordingVoice = false; connInfo info = NetClient.instance.getObject(OBJECT_NAME.DATA_CONN) as connInfo; Variant v = new Variant(); v["sid"] = Globle.curServerD.sid; v["platid"] = Globle.YR_srvlists__platuid; v["uid"] = PlayerModel.getInstance().uid; v["token"] = info.token == "" ? "76b03211848f7db9b922a39fbe1d1978_2015-09-26 15:11:20-100000503" : info.token; v["url"] = m_voice_url; string voicejsonString = JsonManager.VariantToString(v); AnyPlotformSDK.Call_Cmd("finishRecord", "lanVoice", voicejsonString, false); // recordingVoice = false; }
public override void record_createRole(Variant data) { int val = data["cid"]; string text = data["name"]; bool flag = text.Length > 2; if (flag) { text = text.Remove(text.Length - 2); } uint up_lv = data["zhua"]; uint lv = data["lvl"]; int val2 = data["carr"]; Variant variant = new Variant(); variant["roleId"] = val; variant["roleName"] = text; variant["roleLevel"] = this.getlv(up_lv, lv); variant["roleGold"] = 0; variant["roleYb"] = 0; variant["roleCreateTime"] = NetClient.instance.CurServerTimeStamp; variant["roleServerId"] = Globle.curServerD.sid; variant["roleServerName"] = Globle.curServerD.server_name; variant["rolevip"] = 0; variant["rolePartyName"] = ""; variant["rolePartyId"] = ""; variant["rolePower"] = 0; variant["rolePartyRoleId"] = ""; variant["rolePartyRoleName"] = ""; variant["roleProfessionId"] = val2; variant["roleProfession"] = ""; variant["roleFriendlist"] = ""; string text2 = JsonManager.VariantToString(variant); AnyPlotformSDK.Call_Cmd("createRole", "lanRole", text2, false); debug.Log("[record]createRole:" + text2); }
public virtual void clearVoices() { AnyPlotformSDK.Call_Cmd("deleteAllVoice", null, null, false); }
private void quitGameHandle() { AnyPlotformSDK.Call_Cmd("close", null, null, true); }
public override void init() { getGameObjectByPath("login").SetActive(true); getGameObjectByPath("loading").SetActive(true); instance = this; txtServer = getComponentByPath <Text>("login/server/Text"); txtServer.text = ""; bt = getComponentByPath <Button>("login/bt"); btChoose = getComponentByPath <Button>("login/server"); waitTxt = getComponentByPath <Text>("loading/txt_wait"); waitTxt.gameObject.SetActive(false); imageBg = this.getComponentByPath <Image>("mask"); imageBg.gameObject.SetActive(false); goUpdate = getGameObjectByPath("update"); updateline = goUpdate.transform.FindChild("line"); updatTxt = goUpdate.transform.FindChild("Text").GetComponent <Text>(); uidTxt = getComponentByPath <Text>("login/uid/txt"); vetTxt = getComponentByPath <Text>("login/ver_txt"); noticePanel = getGameObjectByPath("notice"); noticeTxt = noticePanel.transform.FindChild("scroll_view/str").GetComponent <Text>(); //titleTxt = noticePanel.transform.FindChild("title").GetComponent<Text>(); //titleTxt = noticePanel.transform.FindChild("title").gameObject; btn_look = getGameObjectByPath("btn_look"); btn_look.GetComponent <Button>().onClick.AddListener(onOpenNotice); noticePanel.transform.FindChild("close").GetComponent <Button>().onClick.AddListener(onCloseNotice); GameObject go = getGameObjectByPath("msg"); go.SetActive(false); msg = new LoginMsgBox(go.transform); bt.onClick.AddListener(onEnterClick); btChoose.onClick.AddListener(onChoose); loadingserver = getGameObjectByPath("loading_update"); bt.interactable = btChoose.interactable = false; goUpdate.SetActive(false); GlobleSetting.initSystemSetting(); getGameObjectByPath("fg").SetActive(false); initScence(); if (Globle.QSMY_Platform_Index == ENUM_QSMY_PLATFORM.QSPF_LINKSDK) { AndroidPlotformSDK.LOGIN_ACTION = platform_Login; IOSPlatformSDK.LOGIN_ACTION = platform_Login; AnyPlotformSDK.Call_Cmd("login"); ////内网链接测试 //Globle.YR_srvlists__slurl = "http://10.1.8.76/ifacec/sdk_srvlists.php?"; //Globle.YR_srvlists__platform = "lanandroid"; //Globle.YR_srvlists__sign = "123"; //Globle.YR_srvlists__platuid = "171039691"; //LGPlatInfo.inst.loadServerList(); } else { changeState(-1); } }
public virtual void showbalance() { AnyPlotformSDK.Call_Cmd("showbalance", null, null, false); }
private void Update() { bool flag = this.m_nSDK_ReloginCount > 0; if (flag) { this.m_nSDK_ReloginCount--; bool flag2 = this.m_nSDK_ReloginCount == 0; if (flag2) { AnyPlotformSDK.Call_Cmd("login", null, null, true); } } bool flag3 = this.goUpdate.active && this.curlineScale < 1f; if (flag3) { bool flag4 = this.curlineScale < this.toLineScale; if (flag4) { this.curlineScale += 0.01f; bool flag5 = this.curlineScale > 0.95f; if (flag5) { this.curlineScale = 1f; } this.updateline.localScale = new Vector3(this.curlineScale, 1f, 1f); bool flag6 = this.curlineScale == 1f; if (flag6) { bool flag7 = this.canEnter; if (flag7) { this.changeState(0, 0); } else { this.canEnter = true; } } } } bool flag8 = this.curState == 0; if (!flag8) { bool flag9 = this.curState == 1; if (flag9) { this.curState = 2; } else { bool flag10 = this.curState == 2; if (flag10) { this.aniCam.Play("cam_move"); this.imageBg.gameObject.SetActive(true); this.maskColor.a = 0f; this.imageBg.color = this.maskColor; this.curState = 3; } else { bool flag11 = this.curState == 3; if (flag11) { float normalizedTime = this.aniCam["cam_move"].normalizedTime; bool flag12 = normalizedTime >= 1f; if (flag12) { bool flag13 = this._overhandle != null; if (flag13) { this._overhandle(); } this._overhandle = null; this.curState = 4; this.maskColor.a = 1f; bool flag14 = this.scene != null; if (flag14) { UnityEngine.Object.Destroy(this.scene); } this.scene = null; bool flag15 = GRMap.instance != null; if (flag15) { GRMap.instance.refreshLightMap(); (UIClient.instance.getLGUI("LGUIMainUIImpl") as LGIUIMainUI).show_all(); } } else { this.maskColor.a = normalizedTime; this.imageBg.color = this.maskColor; } } else { bool flag16 = this.curState == 4; if (flag16) { bool flag17 = this.maskColor.a <= 0.1f; if (flag17) { this.curState = 5; InterfaceMgr.ui_Camera_cam.gameObject.SetActive(true); InterfaceMgr.ui_Camera_cam.gameObject.SetActive(true); InterfaceMgr.getInstance().destory(InterfaceMgr.SERVE_CHOOSE); InterfaceMgr.getInstance().destory(InterfaceMgr.LOGIN); } else { this.maskColor.a = this.maskColor.a - 0.05f; this.imageBg.color = this.maskColor; } } } } } } }
private int m_nSDK_ReloginCount = 0; //因为不知的原因,平台登入取消了,或者是登入错误了,需要重新打开登入界面 void Update() { if (m_nSDK_ReloginCount > 0) { debug.Log("平台的登入取消 " + m_nSDK_ReloginCount); m_nSDK_ReloginCount--; if (m_nSDK_ReloginCount == 0) { debug.Log("平台的登入 " + m_nSDK_ReloginCount); AnyPlotformSDK.Call_Cmd("login"); } } if (goUpdate.active == true && curlineScale < 1f) { if (curlineScale < toLineScale) { curlineScale += 0.01f; if (curlineScale > 0.95f) { curlineScale = 1f; } updateline.localScale = new Vector3(curlineScale, 1, 1); if (curlineScale == 1f) { if (canEnter) { changeState(0); } else { canEnter = true; } } } } if (curState == 0) { return; } if (curState == 1) { curState = 2; } else if (curState == 2) { aniCam.Play("cam_move"); imageBg.gameObject.SetActive(true); maskColor.a = 0f; imageBg.color = maskColor; curState = 3; } else if (curState == 3) { float anilen = aniCam["cam_move"].normalizedTime; // aniCam. if (anilen >= 1f) { if (_overhandle != null) { _overhandle(); } _overhandle = null; curState = 4; maskColor.a = 1; if (scene != null) { Destroy(scene); } scene = null; if (GRMap.instance != null) { GRMap.instance.refreshLightMap(); LGUIMainUIImpl_NEED_REMOVE.getInstance().show_all(); } } else { maskColor.a = anilen; imageBg.color = maskColor; } } else if (curState == 4) { if (maskColor.a <= 0.1f) { curState = 5; InterfaceMgr.ui_Camera_cam.gameObject.SetActive(true); InterfaceMgr.ui_Camera_cam.gameObject.SetActive(true); InterfaceMgr.getInstance().DisposeUI(InterfaceMgr.SERVE_CHOOSE); InterfaceMgr.getInstance().DisposeUI(InterfaceMgr.LOGIN); } else { maskColor.a -= 0.05f; imageBg.color = maskColor; } } }
public void Cmd_CallBack(Variant v) { //发送的请求返回了 这里现只处理充值 debug.Log("!!!!!!!!!!!!!!!!!!!!!!!!!!!Cmd_CallBack!!!!!" + v.dump()); int result = v["result"]; //if (result != 85) // InterfaceMgr.getInstance().close(InterfaceMgr.SDK_LOADING); m_bInCalling = false; if (result == 11 || result == 12 || result == 13)//登录游戏 { if (m_bLogined && result == 11) { //切换账号 m_nResetAppCount = 1; } else { LOGIN_ACTION(v); } } else if (result == 43)//退出游戏 { GameSdkMgr.record_quit(); //AnyPlotformSDK.Call_Cmd("close"); // Application.Quit(); } else if (result == 21)//登出 { debug.Log("登出回调!!!!!"); AnyPlotformSDK.Call_Cmd("resetapp"); //GameSdkMgr.record_quit(); //AnyPlotformSDK.Call_Cmd("loginout"); m_nResetAppCount = 1; //Application.Quit(); } else if (result == 61) //切换 { //AnyPlotformSDK.Call_Cmd("switchAccount"); } else if (result == 81)//开始录音 { Variant data = v["data"]; GameSdkMgr.m_sdk.voiceRecordHanlde("begin", "", 0); } else if (result == 82)//开始录音失败 { Variant data = v["data"]; if (data.ContainsKey("error")) { GameSdkMgr.m_sdk.voiceRecordHanlde("error", data["error"], 0); return; } } else if (result == 83)//结束录音 { Variant data = v["data"]; GameSdkMgr.m_sdk.voiceRecordHanlde("end", data["url"], data["seconds"]); } else if (result == 84)//结束录音失败 { Variant data = v["data"]; if (data.ContainsKey("error")) { GameSdkMgr.m_sdk.voiceRecordHanlde("error", data["error"], 0); return; } } else if (result == 91)//播放语音失败 { GameSdkMgr.m_sdk.voicePlayedHanlde("error"); } else if (result == 92)//播放结束 { // if (GameSdkMgr.playedHanlde != null) GameSdkMgr.m_sdk.voicePlayedHanlde("played"); } }