// TODO: override a finalizer only if Dispose(bool disposing) above has code to free unmanaged resources. // ~PacketizedElementaryStream() { // // Do not change this code. Put cleanup code in Dispose(bool disposing) above. // Dispose(false); // } internal void Dispose(byte[] largeBuff) { if (largeBuff != null) { myExtractor.ReturnLargeBuffer(largeBuff); } Dispose(true); }