public MainWindow() { InitializeComponent(); PlayerSelect playerSelect = new PlayerSelect(); playerSelect.ShowDialog(); Label_P1Name.Content = playerOne.Name; Label_P1Health.Content = $"Health :{playerOne.Health}"; Label_P2Name.Content = playerTwo.Name; Label_P2Health.Content = $"Health :{playerTwo.Health}"; Label_P3Name.Content = playerThree.Name; Label_P3Health.Content = $"Health :{playerThree.Health}"; Label_P4Name.Content = playerFour.Name; Label_P4Health.Content = $"Health :{playerFour.Health}"; playerQueue.Enqueue(playerOne); playerQueue.Enqueue(playerTwo); playerQueue.Enqueue(playerThree); playerQueue.Enqueue(playerFour); currentMonster = dm.ReadFirstMonster(); Label_MonsterName.Content = $"Monster: {currentMonster.Name}"; Label_MonsterHealth.Content = $"Health:{currentMonster.Health}"; }
private void Button_SelectPlayers_Click(object sender, RoutedEventArgs e) { playerQueue.Dequeue(); playerQueue.Dequeue(); playerQueue.Dequeue(); playerQueue.Dequeue(); PlayerSelect playerSelect = new PlayerSelect(); playerSelect.ShowDialog(); Label_P1Name.Content = playerOne.Name; Label_P1Health.Content = $"Health :{playerOne.Health}"; Label_P2Name.Content = playerTwo.Name; Label_P2Health.Content = $"Health :{playerTwo.Health}"; Label_P3Name.Content = playerThree.Name; Label_P3Health.Content = $"Health :{playerThree.Health}"; Label_P4Name.Content = playerFour.Name; Label_P4Health.Content = $"Health :{playerFour.Health}"; playerQueue.Enqueue(playerOne); playerQueue.Enqueue(playerTwo); playerQueue.Enqueue(playerThree); playerQueue.Enqueue(playerFour); }