public static void OnLoad() { Log("Version {0}", System.Reflection.Assembly.GetExecutingAssembly().GetName().Version); AutoMapper.Initialize(); ModHealthManager.Initialize(); GearSpawner.Initialize(); BlueprintReader.Initialize(); }
public static void OnLoad() { Debug.Log("[ModComponentMapper]: Version " + Assembly.GetExecutingAssembly().GetName().Version); AutoMapper.Initialize(); ModHealthManager.Initialize(); GearSpawner.Initialize(); BlueprintReader.Initialize(); }