示例#1
0
 public void Dispose()
 {
     TL.DELETE_SAFE(ref stage);
     TL.DELETE_SAFE(ref map);
     Cf3Setting.theSetting.m_Gravity = oldgravity;
     Cf3Setting.theSetting.m_Hyper   = oldhyper;
 }
示例#2
0
 public void Reset()
 {
     m_keyPushed.Clear();
     m_keyPressed.Clear();
     m_nSize = 0;
     Seek();
     TL.DELETE_SAFE(ref m_pPlayerState);
 }
示例#3
0
文件: Map.cs 项目: mifumi323/funyan
 public void Dispose()
 {
     KillAllMapObject();
     GarbageMapObject();
     m_pObject    = null;
     m_Wind       = null;
     m_MapData[2] = null;
     m_MapData[1] = null;
     m_MapData[0] = null;
     m_MapChip[2].Dispose();
     m_MapChip[1].Dispose();
     m_MapChip[0].Dispose();
     TL.DELETE_SAFE(ref m_pDIBBuf);
 }
示例#4
0
 public void Dispose()
 {
     TL.DELETE_SAFE(ref m_pPlayerState);
 }