public void AttachDetachTest() { StubTrigger stubTrigger = new StubTrigger(); BehaviorTestUtilities.TestIAttachedObject <Button>((IAttachedObject)stubTrigger); StubEventTriggerBase stubEventTrigger = new StubEventTriggerBase(); BehaviorTestUtilities.TestIAttachedObject <StubBehavior>((IAttachedObject)stubEventTrigger); }
public void AttachDetachTest() { StubAction stubAction = new StubAction(); BehaviorTestUtilities.TestIAttachedObject <Button>((IAttachedObject)stubAction); StubTargetedTriggerAction stubTargetedTriggerAction = new StubTargetedTriggerAction(); BehaviorTestUtilities.TestIAttachedObject <Button>((IAttachedObject)stubTargetedTriggerAction); }
public void AttachDetachTest() { StubBehavior stubBehavior = new StubBehavior(); BehaviorTestUtilities.TestIAttachedObject <Button>((IAttachedObject)stubBehavior); Rectangle rectangle = new Rectangle(); StubBehavior behavior = new StubBehavior(); BehaviorCollection behaviorCollection = Interaction.GetBehaviors(rectangle); behaviorCollection.Add(behavior); behaviorCollection.Detach(); BehaviorTestUtilities.TestIAttachedObject <Button>((IAttachedObject)behaviorCollection); }
public void ConstrainedTriggerTest() { StubButtonTrigger stubButtonTrigger = new StubButtonTrigger(); BehaviorTestUtilities.TestConstraintOnAssociatedObject <Button>(stubButtonTrigger); }
public void ConstrainedActionTest() { BehaviorTestUtilities.TestConstraintOnAssociatedObject <Button>(new StubButtonTriggerAction()); }