private TransformationMatrix2D.Point TransformPoint(double x, double y) { TransformationMatrix2D.Point p; p.X = x; p.Y = y; TransformationMatrix2D.Point resP = t.Transform(p); return(resP); }
public override void AddLine(double x, double y, double?z, double?m) { TransformationMatrix2D.Point resP = TransformPoint(x, y); base.AddLine(resP.X, resP.Y, z, m); }