/// <summary> /// 用于向 sys_role_controller_action EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddTosys_role_controller_action(sys_role_controller_action sys_role_controller_action) { base.AddObject("sys_role_controller_action", sys_role_controller_action); }
/// <summary> /// 创建新的 sys_role_controller_action 对象。 /// </summary> /// <param name="role_controller_action_id">role_controller_action_id 属性的初始值。</param> /// <param name="role_id">role_id 属性的初始值。</param> /// <param name="controller_action_id">controller_action_id 属性的初始值。</param> /// <param name="created_time">created_time 属性的初始值。</param> /// <param name="admin_id">admin_id 属性的初始值。</param> /// <param name="deleted">deleted 属性的初始值。</param> public static sys_role_controller_action Createsys_role_controller_action(global::System.String role_controller_action_id, global::System.String role_id, global::System.String controller_action_id, global::System.DateTime created_time, global::System.String admin_id, global::System.Boolean deleted) { sys_role_controller_action sys_role_controller_action = new sys_role_controller_action(); sys_role_controller_action.role_controller_action_id = role_controller_action_id; sys_role_controller_action.role_id = role_id; sys_role_controller_action.controller_action_id = controller_action_id; sys_role_controller_action.created_time = created_time; sys_role_controller_action.admin_id = admin_id; sys_role_controller_action.deleted = deleted; return sys_role_controller_action; }