示例#1
0
        public Main()
        {
            graphics = new GraphicsDeviceManager(this);
            graphics.GraphicsProfile = GraphicsProfile.HiDef;
            Content.RootDirectory    = "Content";
            Window.AllowUserResizing = true;
            Starjizz = new StarMetaballManager();

            Window.ClientSizeChanged += WindowSizeChange;
        }
示例#2
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            Rand = new Random();
            WindowSizeChange();

            Metaballs = new List <Metaball>();
            Starjizz  = new StarMetaballManager();
            Starjizz.Initialize(GraphicsDevice);

            s = new Starachnid();

            base.Initialize();
        }