/// <summary> /// Deprecated Method for adding a new object to the bvc_ProductInputs EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddTobvc_ProductInputs(bvc_ProductInputs bvc_ProductInputs) { base.AddObject("bvc_ProductInputs", bvc_ProductInputs); }
/// <summary> /// Create a new bvc_ProductInputs object. /// </summary> /// <param name="bvin">Initial value of the bvin property.</param> /// <param name="inputName">Initial value of the InputName property.</param> /// <param name="inputDisplayName">Initial value of the InputDisplayName property.</param> /// <param name="productId">Initial value of the ProductId property.</param> /// <param name="sharedInput">Initial value of the SharedInput property.</param> /// <param name="inputType">Initial value of the InputType property.</param> /// <param name="defaultValue">Initial value of the DefaultValue property.</param> /// <param name="lastUpdated">Initial value of the LastUpdated property.</param> public static bvc_ProductInputs Createbvc_ProductInputs(global::System.String bvin, global::System.String inputName, global::System.String inputDisplayName, global::System.String productId, global::System.Boolean sharedInput, global::System.String inputType, global::System.String defaultValue, global::System.DateTime lastUpdated) { bvc_ProductInputs bvc_ProductInputs = new bvc_ProductInputs(); bvc_ProductInputs.bvin = bvin; bvc_ProductInputs.InputName = inputName; bvc_ProductInputs.InputDisplayName = inputDisplayName; bvc_ProductInputs.ProductId = productId; bvc_ProductInputs.SharedInput = sharedInput; bvc_ProductInputs.InputType = inputType; bvc_ProductInputs.DefaultValue = defaultValue; bvc_ProductInputs.LastUpdated = lastUpdated; return bvc_ProductInputs; }