//StreamWriter saveFile = new StreamWriter("multipath.csv"); #endregion public MeasureToolLayer(MeasureTool srcPlugin, DrawArgs drawArgs) : base("Measure Tool") { RenderPriority = RenderPriority.Placenames; isOn = false; m_srcplugin = srcPlugin; m_drawArgs = drawArgs; m_world = srcPlugin.ParentApplication.WorldWindow.CurrentWorld; // Initialize colors for(int i=0;i<measureLine.Length;i++) measureLine[i].Color = World.Settings.MeasureLineLinearColorXml; for(int i=0;i<rectLineConnection.Length;i++) rectLineConnection[i].Color = unchecked((int)0xff808080L); for(int i=0;i<rect.Length;i++) rect[i].Color = Color.Gray.ToArgb(); //rect[i].Color = World.Settings.MeasureLineLinearColorXml; for(int i=0;i<rectFrame.Length;i++) rectFrame[i].Color = unchecked((int)0xff808080L); for(int i=0;i<startPoint.Length;i++) startPoint[i].Color = World.Settings.MeasureLineLinearColorXml; for(int i=0;i<endPoint.Length;i++) endPoint[i].Color = World.Settings.MeasureLineLinearColorXml; rect[1].Tv = 1; rect[2].Tu = 1; rect[3].Tu = 1; rect[3].Tv = 1; }