public override void Dispose() { try { // call rol dispose to get all the children disposed first base.Dispose(); // remove any textures no longer being used. if (DrawArgs.Textures != null) { List <object> removeList = new List <object>(); foreach (object key in DrawArgs.Textures.Keys) { IconTexture iconTexture = (IconTexture)DrawArgs.Textures[key]; if (iconTexture.ReferenceCount <= 0) { removeList.Add(key); } } foreach (object key in removeList) { IconTexture iconTexture = (IconTexture)DrawArgs.Textures[key]; DrawArgs.Textures.Remove(key); iconTexture.Dispose(); } } if (m_sprite != null) { m_sprite.Dispose(); m_sprite = null; } if (refreshTimer != null) { refreshTimer.Stop(); refreshTimer.Dispose(); refreshTimer = null; } } catch (Exception ex) { System.Console.WriteLine(ex.Message.ToString()); } }
private void refreshTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { if (isUpdating) { return; } isUpdating = true; try { for (int i = 0; i < this.ChildObjects.Count; i++) { RenderableObject ro = (RenderableObject)this.ChildObjects[i]; if (ro != null && ro.IsOn && ro is Icon) { Icon icon = (Icon)ro; if (icon.RefreshInterval == TimeSpan.MaxValue || icon.LastRefresh > System.DateTime.Now - icon.RefreshInterval) { continue; } object key = null; IconTexture iconTexture = null; if (icon.TextureFileName != null && icon.TextureFileName.Length > 0) { iconTexture = (IconTexture)DrawArgs.Textures[icon.TextureFileName]; if (iconTexture != null) { iconTexture.UpdateTexture(DrawArgs.Device, icon.TextureFileName); } else { key = icon.TextureFileName; iconTexture = new IconTexture(DrawArgs.Device, icon.TextureFileName); iconTexture.ReferenceCount++; // New texture, cache it DrawArgs.Textures.Add(key, iconTexture); // Use default dimensions if not set if (icon.Width == 0) { icon.Width = iconTexture.Width; } if (icon.Height == 0) { icon.Height = iconTexture.Height; } } } else { // Icon image from bitmap if (icon.Image != null) { iconTexture = (IconTexture)DrawArgs.Textures[icon.Image]; if (iconTexture != null) { IconTexture tempTexture = iconTexture; DrawArgs.Textures[icon.SaveFilePath] = new IconTexture(DrawArgs.Device, icon.Image); tempTexture.Dispose(); } else { key = icon.SaveFilePath; iconTexture = new IconTexture(DrawArgs.Device, icon.Image); // New texture, cache it DrawArgs.Textures.Add(key, iconTexture); // Use default dimensions if not set if (icon.Width == 0) { icon.Width = iconTexture.Width; } if (icon.Height == 0) { icon.Height = iconTexture.Height; } } } } icon.LastRefresh = System.DateTime.Now; } } } catch { } finally { isUpdating = false; } }