static void HandleMap(Player p, string cmd, string value) { cmd = cmd.ToUpper(); bool mapOnly = !(cmd.Length == 0 || IsCreateCommand(cmd)); if (mapOnly && !LevelInfo.IsRealmOwner(p.level, p.name)) { p.Message("You may only perform that action on your own map."); return; } if (IsCreateCommand(cmd)) { AddMap(p, value); } else if (cmd == "PHYSICS") { if (value == "0" || value == "1" || value == "2" || value == "3" || value == "4" || value == "5") { CmdPhysics.SetPhysics(p.level, int.Parse(value)); } else { p.Message("Accepted numbers are: 0, 1, 2, 3, 4 or 5"); } } else if (IsDeleteCommand(cmd)) { DeleteMap(p, value); } else if (cmd == "SAVE") { UseCommand(p, "Save", ""); } else if (cmd == "RESTORE") { UseCommand(p, "Restore", value); } else if (cmd == "RESIZE") { value = p.level.name + " " + value; string[] args = value.SplitSpaces(); if (args.Length < 4) { Command.Find("ResizeLvl").Help(p); return; } bool needConfirm; if (CmdResizeLvl.DoResize(p, args, p.DefaultCmdData, out needConfirm)) { return; } if (!needConfirm) { return; } p.Message("Type &T/os map resize {0} {1} {2} confirm &Sif you're sure.", args[1], args[2], args[3]); } else if (cmd == "PERVISIT") { // Older realm maps didn't put you on visit whitelist, so make sure we put the owner here AccessController access = p.level.VisitAccess; if (!access.Whitelisted.CaselessContains(p.name)) { access.Whitelist(Player.Console, LevelPermission.Console, p.level, p.name); } if (value.Length > 0) { value = p.level.name + " " + value; } UseCommand(p, "PerVisit", value); } else if (cmd == "PERBUILD") { if (value.Length > 0) { value = p.level.name + " " + value; } UseCommand(p, "PerBuild", value); } else if (cmd == "TEXTURE" || cmd == "TEXTUREZIP" || cmd == "TEXTUREPACK") { if (value.Length == 0) { value = "normal"; } UseCommand(p, "Texture", "levelzip " + value); } else { LevelOption opt = LevelOptions.Find(cmd); if (opt == null) { p.MessageLines(mapHelp); } else if (DisallowedMapOption(opt.Name)) { p.Message("&WYou cannot change that map option via /os map."); return; } else { opt.SetFunc(p, p.level, value); p.level.SaveSettings(); } } }
static void HandleMap(Player p, string cmd, string value) { cmd = cmd.ToUpper(); bool mapOnly = !(cmd == "ADD" || cmd.Length == 0); if (mapOnly && !LevelInfo.IsRealmOwner(p.name, p.level.name)) { Player.Message(p, "You may only perform that action on your own map."); return; } if (cmd == "ADD") { AddMap(p, value); } else if (cmd == "PHYSICS") { if (value == "0" || value == "1" || value == "2" || value == "3" || value == "4" || value == "5") { CmdPhysics.SetPhysics(p.level, int.Parse(value)); } else { Player.Message(p, "Accepted numbers are: 0, 1, 2, 3, 4 or 5"); } } else if (cmd == "DELETE" || cmd == "REMOVE") { DeleteMap(p, value); } else if (cmd == "SAVE") { Command.all.FindByName("Save").Use(p, ""); Player.Message(p, "Map has been saved."); } else if (cmd == "RESTORE") { Command.all.FindByName("Restore").Use(p, value); } else if (cmd == "RESIZE") { value = p.level.name + " " + value; string[] args = value.SplitSpaces(); if (args.Length < 4) { Command.all.FindByName("ResizeLvl").Help(p); return; } if (CmdResizeLvl.DoResize(p, args)) { return; } Player.Message(p, "Type %T/os map resize {0} {1} {2} confirm %Sif you're sure.", args[1], args[2], args[3]); } else if (cmd == "PERVISIT") { // Older realm maps didn't put you on visit whitelist, so make sure we put the owner here if (!p.level.VisitAccess.Whitelisted.CaselessContains(p.name)) { p.level.VisitAccess.Whitelist(null, p.name); } string rank = value.Length == 0 ? ServerConfig.DefaultRankName : value; Group grp = Matcher.FindRanks(p, rank); if (grp != null) { p.level.VisitAccess.SetMin(null, grp); } } else if (cmd == "PERBUILD") { string rank = value.Length == 0 ? ServerConfig.DefaultRankName : value; Group grp = Matcher.FindRanks(p, rank); if (grp != null) { p.level.BuildAccess.SetMin(null, grp); } } else if (cmd == "TEXTURE") { if (value.Length == 0) { Command.all.FindByName("Texture").Use(p, "level normal"); } else { Command.all.FindByName("Texture").Use(p, "level " + value); } } else if (cmd == "TEXTUREZIP" || cmd == "TEXTUREPACK") { if (value.Length == 0) { Command.all.FindByName("Texture").Use(p, "levelzip normal"); } else { Command.all.FindByName("Texture").Use(p, "levelzip " + value); } } else { cmd = LevelOptions.Map(cmd.ToLower()); if (cmd == "physicspeed" || cmd == "overload" || cmd == "realmowner") { Player.Message(p, "&cYou cannot change that map option via /os map."); return; } if (CmdMap.SetMapOption(p, p.level, cmd, value)) { return; } Player.MessageLines(p, mapHelp); } }