public Sprite_Text AddTextSprite(SpriteFont font, String content, String key) { Sprite_Text s = new Sprite_Text(content, font); _sprites.Add(key, s); return(s); }
public LobbyList(String name, int x, int y, Sprite_Text image) { _posx = x; _posy = y; _image = image; _name = name; }
public LobbyList(String name, Vector2 position, Sprite_Text image) { _name = name; _position = position; _rightClick = UIManager.RightClickEvent; _leftClick = UIManager.LeftClickEvent; _image = image; _size = _image.Size; }
internal Sprite_Text(Sprite_Text sprite) { this.Text = sprite.Text; this.Font = sprite.Font; this.Color = sprite.Color; this.Scale = sprite.Scale; this.Alpha = sprite.Alpha; this.Centered = sprite.Centered; this.Rotation = sprite.Rotation; }