private unsafe void CB_FadeOutToSummary() { _sprites.DoCallbacks(); if (_fadeTransition.IsDone) { _fadeTransition = null; _textChoicesWindow.IsInvisible = true; if (_useGamePartyData) { _ = new SummaryGUI(_gameParty.Party[_selectionForSummary], SummaryGUI.Mode.JustView, OnSummaryClosed); } else { SpritedBattlePokemonParty party = _battleParty.Party; PBEBattlePokemon bPkmn = party.BattleParty[_selectionForSummary]; SpritedBattlePokemon sPkmn = party[bPkmn]; _ = new SummaryGUI(sPkmn, SummaryGUI.Mode.JustView, OnSummaryClosed); } } }
private void CB_Evolution() { switch (_state) { case State.FadeIn: { if (_fadeTransition.IsDone) { _fadeTransition = null; _stringWindow = new Window(0, 0.79f, 1, 0.16f, RenderUtils.Color(255, 255, 255, 255)); CreateMessage(string.Format("{0} is evolving!", _oldNickname)); _state = State.IsEvolvingMsg; } return; } case State.IsEvolvingMsg: { if (ReadMessage()) { _stringPrinter.Close(); _stringPrinter = null; _fadeTransition = new FadeToColorTransition(1_000, RenderUtils.ColorNoA(200, 200, 200)); _state = State.FadeToWhite; } return; } case State.FadeToWhite: { if (TryCancelEvolution()) { _fadeTransition = null; CreateMessage(string.Format("{0} stopped evolving!", _oldNickname)); _state = State.CancelledMsg; return; } if (_fadeTransition.IsDone) { _fadeTransition = null; if (_evo.Method == EvoMethod.Ninjask_LevelUp) { Evolution.TryCreateShedinja(_pkmn); } _pkmn.Evolve(_evo); LoadPkmnImage(); _fadeTransition = new FadeFromColorTransition(1_000, RenderUtils.ColorNoA(200, 200, 200)); _state = State.FadeToEvo; } return; } case State.FadeToEvo: { if (_fadeTransition.IsDone) { _fadeTransition = null; SoundControl.PlayCry(_pkmn.Species, _pkmn.Form); CreateMessage(string.Format("{0} evolved into {1}!", _oldNickname, PBELocalizedString.GetSpeciesName(_pkmn.Species).English)); _state = State.EvolvedIntoMsg; } return; } case State.EvolvedIntoMsg: { if (ReadMessage()) { _stringPrinter.Close(); _stringPrinter = null; // Check for moves to learn _learningMoves = new Queue <PBEMove>(new LevelUpData(_pkmn.Species, _pkmn.Form).GetNewMoves(_pkmn.Level)); CheckForLearnMoves(); } return; } case State.FadeOut: { if (_fadeTransition.IsDone) { _fadeTransition = null; OverworldGUI.Instance.ReturnToFieldWithFadeInAfterEvolutionCheck(); } return; } case State.CancelledMsg: { if (ReadMessage()) { _stringPrinter.Close(); _stringPrinter = null; SetFadeOut(); } return; } // Learning moves case State.LearnMove_WantsToLearnMoveMsg: { if (ReadMessageEnded()) { TextGUIChoices.CreateStandardYesNoChoices(ShouldLearnMoveAction, out _textChoices, out _textChoicesWindow); _state = State.LearnMove_WantsToLearnMoveChoice; } return; } case State.LearnMove_WantsToLearnMoveChoice: case State.LearnMove_GiveUpLearningChoice: { HandleMultichoice(); return; } case State.LearnMove_FadeToSummary: { if (_fadeTransition.IsDone) { _fadeTransition = null; _stringWindow.IsInvisible = true; _textChoicesWindow.Close(); _textChoicesWindow = null; _textChoices.Dispose(); _textChoices = null; _stringPrinter.Close(); _stringPrinter = null; _ = new SummaryGUI(_pkmn, SummaryGUI.Mode.LearnMove, OnSummaryClosed, learningMove: _learningMoves.Peek()); } return; } case State.LearnMove_FadeFromSummary: { if (_fadeTransition.IsDone) { // Give up on learning if (_forgetMove == -1 || _forgetMove == PkmnConstants.NumMoves) { SetGiveUpLearningMove(); } else { Moveset.MovesetSlot slot = _pkmn.Moveset[_forgetMove]; PBEMove oldMove = slot.Move; string oldMoveStr = PBELocalizedString.GetMoveName(oldMove).English; PBEMove move = _learningMoves.Dequeue(); // Remove from queue string moveStr = PBELocalizedString.GetMoveName(move).English; slot.Move = move; PBEMoveData mData = PBEMoveData.Data[move]; slot.PP = PBEDataUtils.CalcMaxPP(mData.PPTier, 0, PkmnConstants.PBESettings); slot.PPUps = 0; CreateMessage(string.Format("{0} forgot {1}\nand learned {2}!", _pkmn.Nickname, oldMoveStr, moveStr)); _state = State.LearnMove_ForgotMsg; } } return; } case State.LearnMove_GiveUpLearningMsg: { if (ReadMessageEnded()) { TextGUIChoices.CreateStandardYesNoChoices(ShouldGiveUpMoveAction, out _textChoices, out _textChoicesWindow); _state = State.LearnMove_GiveUpLearningChoice; } return; } case State.LearnMove_DidNotLearnMsg: case State.LearnMove_ForgotMsg: { if (ReadMessage()) { _stringPrinter.Close(); _stringPrinter = null; CheckForLearnMoves(); } return; } } }